A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
abortDistance — Property, class starling.display.Button |
| The distance you can move away your finger before triggering is aborted. |
abortDistance — Property, class starling.utils.ButtonBehavior |
| The distance you can move away your finger before triggering is aborted. |
AbstractClassError — class, package starling.errors |
| An AbstractClassError is thrown when you attempt to create an instance of an abstract
class. |
AbstractClassError(message:any, id:any) — Constructor, class starling.errors.AbstractClassError |
| Creates a new AbstractClassError object. |
AbstractMethodError — class, package starling.errors |
| An AbstractMethodError is thrown when you attempt to call an abstract method. |
AbstractMethodError(message:any, id:any) — Constructor, class starling.errors.AbstractMethodError |
| Creates a new AbstractMethodError object. |
activate() — method, class starling.display.BlendMode |
| Sets the appropriate blend factors for source and destination on the current context. |
activate(context:flash.display3D:Context3D) — method, class starling.rendering.Program |
| Activates the program on the given context. |
add(object:starling.animation:IAnimatable) — method, class starling.animation.Juggler |
| Adds an object to the juggler. |
ADD — Constant Static Property, class starling.display.BlendMode |
| Adds the values of the colors of the display object to the colors of its background. |
addAsset(name:String, asset:Object, type:String) — method, class starling.assets.AssetManager |
| Add an asset with a certain name and type. |
addBitmapFont(name:String, font:starling.text:BitmapFont) — method, class starling.utils.AssetManager |
| Register a bitmap font under a certain name. |
addByteArray(name:String, byteArray:flash.utils:ByteArray) — method, class starling.utils.AssetManager |
| Register a byte array under a certain name. |
addChar(charID:int, bitmapChar:starling.text:BitmapChar) — method, class starling.text.BitmapFont |
| Adds a bitmap char with a certain character ID. |
addChild(child:starling.display:DisplayObject) — method, class starling.display.DisplayObjectContainer |
| Adds a child to the container. |
addChildAt(child:starling.display:DisplayObject, index:int) — method, class starling.display.DisplayObjectContainer |
| Adds a child to the container at a certain index. |
addComplementaryAsset(name:String, asset:Object, type:String) — method, class starling.assets.AssetFactoryHelper |
| Adds additional assets to the AssetManager. |
added — Event, class starling.display.DisplayObject |
| Dispatched when an object is added to a parent. |
ADDED — Constant Static Property, class starling.events.Event |
| Event type for a display object that is added to a parent. |
addedToStage — Event, class starling.display.DisplayObject |
| Dispatched when an object is connected to the stage (directly or indirectly). |
ADDED_TO_STAGE — Constant Static Property, class starling.events.Event |
| Event type for a display object that is added to the stage |
addEventListener(type:String, listener:Function) — method, class starling.display.DisplayObject |
| Registers an event listener at a certain object. |
addEventListener(type:String, listener:Function) — method, class starling.events.EventDispatcher |
| Registers an event listener at a certain object. |
addEventListener(type:String, listener:Function) — method, class starling.styles.MeshStyle |
| |
addExtensions(... rest) — method, class starling.assets.AssetFactory |
| Add one or more file extensions (without leading dot) that identify the supported data
types. |
addFilter(filter:starling.filters:FragmentFilter) — method, class starling.filters.FilterChain |
| Adds a filter to the chain. |
addFilterAt(filter:starling.filters:FragmentFilter, index:int) — method, class starling.filters.FilterChain |
| Adds a filter to the chain at the given index. |
addFrame(texture:starling.textures:Texture, sound:flash.media:Sound, duration:Number) — method, class starling.display.MovieClip |
| Adds an additional frame, optionally with a sound and a custom duration. |
addFrameAt(frameID:int, texture:starling.textures:Texture, sound:flash.media:Sound, duration:Number) — method, class starling.display.MovieClip |
| Adds a frame at a certain index, optionally with a sound and a custom duration. |
addKerning(charID:int, amount:Number) — method, class starling.text.BitmapChar |
| Adds kerning information relative to a specific other character ID. |
addMesh(mesh:starling.display:Mesh, matrix:flash.geom:Matrix, alpha:Number, subset:starling.utils:MeshSubset, ignoreTransformations:Boolean) — method, class starling.display.MeshBatch |
| Adds a mesh to the batch by appending its vertices and indices. |
addMeshAt(mesh:starling.display:Mesh, indexID:int, vertexID:int, matrix:flash.geom:Matrix, alpha:Number, subset:starling.utils:MeshSubset, ignoreTransformations:Boolean) — method, class starling.display.MeshBatch |
| Adds a mesh to the batch by copying its vertices and indices to the given positions. |
addMimeTypes(... rest) — method, class starling.assets.AssetFactory |
| Add one or more mime types that identify the supported data types. |
addObject(name:String, object:Object) — method, class starling.utils.AssetManager |
| Register an arbitrary object under a certain name. |
addPostProcessor(processor:Function, priority:int) — method, class starling.assets.AssetFactoryHelper |
| Adds a method to be called by the AssetManager when the queue has finished processing. |
addQuad(a:uint, b:uint, c:uint, d:uint) — method, class starling.rendering.IndexData |
| Appends two triangles spawning up the quad with the given indices. |
addRegion(name:String, region:flash.geom:Rectangle, frame:flash.geom:Rectangle, rotated:Boolean) — method, class starling.textures.TextureAtlas |
| Adds a named region for a SubTexture (described by rectangle with coordinates in
points) with an optional frame. |
addSound(name:String, sound:flash.media:Sound) — method, class starling.utils.AssetManager |
| Register a sound under a certain name. |
addSubTexture(name:String, subTexture:starling.textures:SubTexture) — method, class starling.textures.TextureAtlas |
| Adds a named region for an instance of SubTexture or an instance of its sub-classes. |
addTexture(name:String, texture:starling.textures:Texture) — method, class starling.utils.AssetManager |
| Register a texture under a certain name. |
addTextureAtlas(name:String, atlas:starling.textures:TextureAtlas) — method, class starling.utils.AssetManager |
| Register a texture atlas under a certain name. |
addTriangle(a:uint, b:uint, c:uint) — method, class starling.rendering.IndexData |
| Appends three indices representing a triangle. |
addVertices(... rest) — method, class starling.geom.Polygon |
| Adds vertices to the polygon. |
addXml(name:String, xml:XML) — method, class starling.utils.AssetManager |
| Register an XML object under a certain name. |
adjustBrightness(value:Number) — method, class starling.filters.ColorMatrixFilter |
| Changes the brightness. |
adjustContrast(value:Number) — method, class starling.filters.ColorMatrixFilter |
| Changes the contrast. |
adjustHue(value:Number) — method, class starling.filters.ColorMatrixFilter |
| Changes the hue of the image. |
adjustSaturation(sat:Number) — method, class starling.filters.ColorMatrixFilter |
| Changes the saturation. |
advanceTime(time:Number) — method, class starling.animation.DelayedCall |
| Advance the time by a number of seconds. |
advanceTime(time:Number) — method, interface starling.animation.IAnimatable |
| Advance the time by a number of seconds. |
advanceTime(time:Number) — method, class starling.animation.Juggler |
| Advances all objects by a certain time (in seconds). |
advanceTime(time:Number) — method, class starling.animation.Tween |
| Advance the time by a number of seconds. |
advanceTime(passedTime:Number) — method, class starling.core.Starling |
| Dispatches ENTER_FRAME events on the display list, advances the Juggler
and processes touches. |
advanceTime(passedTime:Number) — method, class starling.display.MovieClip |
| Advance the time by a number of seconds. |
advanceTime(passedTime:Number) — method, class starling.display.Stage |
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advanceTime(passedTime:Number) — method, class starling.events.TouchProcessor |
| Analyzes the current touch queue and processes the list of current touches, emptying
the queue while doing so. |
afterDraw(context:flash.display3D:Context3D) — method, class starling.rendering.Effect |
| This method is called by render, directly after
context.drawTriangles. |
afterDraw(context:flash.display3D:Context3D) — method, class starling.rendering.FilterEffect |
| This method is called by render, directly after
context.drawTriangles. |
afterDraw(context:flash.display3D:Context3D) — method, class starling.rendering.MeshEffect |
| This method is called by render, directly after
context.drawTriangles. |
Align — final class, package starling.utils |
| A class that provides constant values for horizontal and vertical alignment of objects. |
alignPivot(horizontalAlign:String, verticalAlign:String) — method, class starling.display.DisplayObject |
| Moves the pivot point to a certain position within the local coordinate system
of the object. |
all — Static Property, class starling.core.Starling |
| All Starling instances. |
alpha — Property, class starling.display.DisplayObject |
| The opacity of the object. |
alpha — Property, class starling.filters.DropShadowFilter |
| The alpha value of the shadow. |
alpha — Property, class starling.filters.GlowFilter |
| The alpha value of the glow. |
alpha — Property, class starling.rendering.MeshEffect |
| The alpha value of the object rendered by the effect. |
alpha — Property, class starling.rendering.RenderState |
| The current, cumulated alpha value. |
alpha — Property, class starling.styles.DistanceFieldStyle |
| The alpha value with which the inner area (what's rendered in 'basic' mode) is drawn. |
alphaWhenDisabled — Property, class starling.display.Button |
| The alpha value of the button when it is disabled. |
alphaWhenDown — Property, class starling.display.Button |
| The alpha value of the button on touch. |
altKey — Property, class starling.events.KeyboardEvent |
| Indicates whether the Alt key is active on Windows or Linux;
indicates whether the Option key is active on Mac OS. |
alwaysDrawToBackBuffer — Property, class starling.filters.FragmentFilter |
| Indicates if the last filter pass is always drawn directly to the back buffer. |
angle — Property, class starling.filters.DropShadowFilter |
| The angle with which the shadow is offset, in radians. |
animate(property:String, endValue:Number) — method, class starling.animation.Tween |
| Animates the property of the target to a certain value. |
animatesProperty(property:String) — method, class starling.animation.Tween |
| Indicates if a property with the given name is being animated by this tween. |
antiAliasing — Property, class starling.core.Starling |
| The anti-aliasing level. |
antiAliasing — Property, class starling.filters.FragmentFilter |
| The anti-aliasing level. |
AQUA — Constant Static Property, class starling.utils.Color |
| |
area — Property, class starling.geom.Polygon |
| Calculates the total area of the polygon. |
argb(alpha:int, red:int, green:int, blue:int) — Static Method , class starling.utils.Color |
| Creates an ARGB color, stored in an unsigned integer. |
arguments — Property, class starling.animation.DelayedCall |
| The arguments that the callback will be executed with. |
arrangeChars(width:Number, height:Number, text:String, format:starling.text:TextFormat, options:starling.text:TextOptions) — method, class starling.text.BitmapFont |
| Arranges the characters of text inside a rectangle, adhering to the given settings. |
AssetFactory — class, package starling.assets |
| An AssetFactory is responsible for creating a concrete instance of an asset. |
AssetFactory() — Constructor, class starling.assets.AssetFactory |
| Creates a new instance. |
AssetFactoryHelper — class, package starling.assets |
| A helper class that's passed to an AssetFactory's "create" method. |
AssetManager — class, package starling.assets |
| The AssetManager handles loading and accessing a variety of asset types. |
AssetManager — class, package starling.utils |
| The AssetManager handles loading and accessing a variety of asset types. |
AssetManager(scaleFactor:Number) — Constructor, class starling.assets.AssetManager |
| Create a new instance with the given scale factor. |
AssetManager(scaleFactor:Number, useMipmaps:Boolean) — Constructor, class starling.utils.AssetManager |
| Create a new AssetManager. |
ASSET_MANAGER — Constant Static Property, class starling.assets.AssetType |
| |
AssetReference — class, package starling.assets |
| The description of an asset to be created by an AssetFactory. |
AssetReference(data:Object) — Constructor, class starling.assets.AssetReference |
| Creates a new instance with the given data, which is typically some kind of file
reference / URL or an instance of an asset class. |
AssetType — class, package starling.assets |
| An enumeration class containing all the asset types supported by the AssetManager. |
asyncBitmapUploadEnabled — Static Property, class starling.textures.Texture |
| Indicates if it should be attempted to upload bitmaps asynchronously when the async parameter
is supplied to supported methods. |
AtfData — class, package starling.textures |
| A parser for the ATF data format. |
AtfData(data:flash.utils:ByteArray) — Constructor, class starling.textures.AtfData |
| Create a new instance by parsing the given byte array. |
AtfTextureFactory — class, package starling.assets |
| This AssetFactory creates texture assets from ATF files. |
AtfTextureFactory() — Constructor, class starling.assets.AtfTextureFactory |
| Creates a new instance. |
attachCamera(camera:flash.media:Camera, onComplete:Function) — method, class starling.textures.ConcreteTexture |
| Specifies a video stream from a camera to be rendered within the texture. |
attachNetStream(netStream:flash.net:NetStream, onComplete:Function) — method, class starling.textures.ConcreteTexture |
| Specifies a video stream to be rendered within the texture. |
AUTO — Constant Static Property, class starling.display.BlendMode |
| Inherits the blend mode from this display object's parent. |
automateSetupForTexture(texture:starling.textures:Texture, onAssign:Function, onRelease:Function) — Static Method , class starling.display.Image |
| Injects code that is called by all instances whenever the given texture is assigned or replaced. |
autoScale — Property, class starling.text.TextField |
| Indicates whether the font size is automatically reduced if the complete text does
not fit into the TextField. |
autoScale — Property, class starling.text.TextOptions |
| Indicates whether the font size is automatically reduced if the complete text does
not fit into the TextField. |
autoSize — Property, class starling.text.TextField |
| Specifies the type of auto-sizing the TextField will do. |
autoSize — Property, class starling.text.TextOptions |
| Specifies the type of auto-sizing set on the TextField. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |