| package | Description | |
|---|---|---|
| starling.animation | The components of Starlings animation system. | |
| starling.assets | Starling's AssetManager and supporting classes. | |
| starling.core | Contains the core component of the framework. | |
| starling.display | The main classes from which to build anything that is displayed on the screen. | |
| starling.errors | A set of commonly used error classes. | |
| starling.events | A simplified version of Flash's DOM event model, including an alternative EventDispatcher base class. | |
| starling.filters | Post processing filters for special effects. | |
| starling.geom | Geometry classes that expand on what the corresponding Flash package has to offer. | |
| starling.rendering | All things related to Stage3D rendering. | |
| starling.styles | Styles completely modify the way a mesh is rendered and batched. | |
| starling.text | Classes for working with text fields and bitmap fonts. | |
| starling.textures | Classes to create and work with GPU texture data. | |
| starling.utils | Utility classes and helper methods. |