A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
name — Property, class starling.assets.AssetReference |
| The name with which the asset should be added to the AssetManager. |
name — Property, class starling.display.BlendMode |
| Returns the name of the blend mode. |
name — Property, class starling.display.DisplayObject |
| The name of the display object (default: null). |
name — Property, class starling.text.BitmapFont |
| The name of the font as it was parsed from the font file. |
nativeHeight — Property, class starling.textures.ConcreteTexture |
| The height of the texture in pixels (without scale adjustment). |
nativeHeight — Property, class starling.textures.SubTexture |
| The height of the texture in pixels (without scale adjustment). |
nativeHeight — Property, class starling.textures.Texture |
| The height of the texture in pixels (without scale adjustment). |
nativeOverlay — Property, class starling.core.Starling |
| A Flash Sprite placed directly on top of the Starling content. |
nativeOverlayBlocksTouches — Property, class starling.core.Starling |
| If enabled, touches or mouse events on the native overlay won't be propagated to
Starling. |
NATIVE_SIZE — Constant Static Property, class starling.text.BitmapFont |
| Use this constant for the fontSize property of the TextField class to
render the bitmap font in exactly the size it was created. |
nativeStage — Property, class starling.core.Starling |
| The Flash (2D) stage object Starling renders beneath. |
nativeWidth — Property, class starling.textures.ConcreteTexture |
| The width of the texture in pixels (without scale adjustment). |
nativeWidth — Property, class starling.textures.SubTexture |
| The width of the texture in pixels (without scale adjustment). |
nativeWidth — Property, class starling.textures.Texture |
| The width of the texture in pixels (without scale adjustment). |
NAVY — Constant Static Property, class starling.utils.Color |
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nextFrame() — method, class starling.core.Starling |
| Calls advanceTime() (with the time that has passed since the last frame)
and render(). |
nextFrame() — method, class starling.rendering.Painter |
| Resets the current state, state stack, batch processor, stencil reference value,
clipping rectangle, and draw count. |
nextTween — Property, class starling.animation.Tween |
| Another tween that will be started (i.e. |
NO_BORDER — Constant Static Property, class starling.utils.ScaleMode |
| Specifies that the rectangle fills the specified area without distortion
but possibly with some cropping, while maintaining the original aspect ratio. |
NONE — Constant Static Property, class starling.display.BlendMode |
| Deactivates blending, i.e. |
NONE — Constant Static Property, class starling.text.TextFieldAutoSize |
| No auto-sizing will happen. |
NONE — Constant Static Property, class starling.textures.TextureSmoothing |
| No smoothing, also called "Nearest Neighbor". |
NONE — Constant Static Property, class starling.utils.ScaleMode |
| Specifies that the rectangle is not scaled, but simply centered within the
specified area. |
NORMAL — Constant Static Property, class starling.display.BlendMode |
| The display object appears in front of the background. |
NORMAL — Constant Static Property, class starling.filters.CompositeMode |
| Draw layer on top of destination. |
normalize(rect:flash.geom:Rectangle) — Static Method , class starling.utils.RectangleUtil |
| If the rectangle contains negative values for width or height, all coordinates
are adjusted so that the rectangle describes the same region with positive values. |
normalizeAngle(angle:Number) — Static Method , class starling.utils.MathUtil |
| Moves a radian angle into the range [-PI, +PI], while keeping the direction intact. |
NotSupportedError — class, package starling.errors |
| A NotSupportedError is thrown when you attempt to use a feature that is not supported
on the current platform. |
NotSupportedError(message:any, id:any) — Constructor, class starling.errors.NotSupportedError |
| Creates a new NotSupportedError object. |
numAttributes — Property, class starling.rendering.VertexDataFormat |
| The number of attributes per vertex. |
numChildren — Property, class starling.display.DisplayObjectContainer |
| The number of children of this container. |
numConnections — Property, class starling.assets.AssetManager |
| The maximum number of parallel connections that are spawned when loading the queue. |
numConnections — Property, class starling.utils.AssetManager |
| The maximum number of parallel connections that are spawned when loading the queue. |
numCurrentTouches — Property, class starling.events.TouchProcessor |
| Returns the number of fingers / touch points that are currently on the stage. |
numFilters — Property, class starling.filters.FilterChain |
| Indicates the current chain length. |
numFrames — Property, class starling.display.MovieClip |
| The total number of frames. |
numIndices — Property, class starling.display.Mesh |
| The total number of indices referencing vertices. |
numIndices — Property, class starling.display.MeshBatch |
| The total number of indices in the mesh. |
numIndices — Property, class starling.rendering.IndexData |
| The total number of indices. |
numIndices — Property, class starling.utils.MeshSubset |
| The total number of indices. |
numPasses — Property, class starling.filters.FragmentFilter |
| Indicates the number of rendering passes required for this filter. |
numQuads — Property, class starling.rendering.IndexData |
| The number of quads that can be spawned up with the contained indices. |
numQueuedAssets — Property, class starling.assets.AssetManager |
| Returns the number of raw assets that have been enqueued, but not yet loaded. |
numQueuedAssets — Property, class starling.utils.AssetManager |
| Returns the number of raw assets that have been enqueued, but not yet loaded. |
numTextures — Property, class starling.textures.AtfData |
| The number of encoded textures. |
numTriangles — Property, class starling.display.Mesh |
| The total number of triangles in this mesh. |
numTriangles — Property, class starling.geom.Polygon |
| Returns the number of triangles that will be required when triangulating the polygon. |
numTriangles — Property, class starling.rendering.IndexData |
| The number of triangles that can be spawned up with the contained indices. |
numVertices — Property, class starling.display.Mesh |
| The total number of vertices in the mesh. |
numVertices — Property, class starling.display.MeshBatch |
| The total number of vertices in the mesh. |
numVertices — Property, class starling.geom.Polygon |
| Returns the total number of vertices spawning up the polygon. |
numVertices — Property, class starling.rendering.VertexData |
| The total number of vertices. |
numVertices — Property, class starling.utils.MeshSubset |
| The total number of vertices. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |