Package | starling.textures |
Class | public class TextureSmoothing |
Inheritance | TextureSmoothing Object |
Method | Defined By | ||
---|---|---|---|
isValid(smoothing:String):Boolean [static] Determines whether a smoothing value is valid. | TextureSmoothing |
Constant | Defined By | ||
---|---|---|---|
BILINEAR : String = bilinear [static] Bilinear filtering. | TextureSmoothing | ||
NONE : String = none [static] No smoothing, also called "Nearest Neighbor". | TextureSmoothing | ||
TRILINEAR : String = trilinear [static] Trilinear filtering. | TextureSmoothing |
isValid | () | method |
public static function isValid(smoothing:String):Boolean
Determines whether a smoothing value is valid.
Parameters
smoothing:String |
Boolean |
BILINEAR | Constant |
public static const BILINEAR:String = bilinear
Bilinear filtering. Creates smooth transitions between pixels.
NONE | Constant |
public static const NONE:String = none
No smoothing, also called "Nearest Neighbor". Pixels will scale up as big rectangles.
TRILINEAR | Constant |
public static const TRILINEAR:String = trilinear
Trilinear filtering. Highest quality by taking the next mip map level into account.