A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
tapCount — Property, class starling.events.Touch |
| The number of taps the finger made in a short amount of time. |
target — Property, class starling.animation.Tween |
| The target object that is animated. |
target — Property, class starling.events.Event |
| The object that dispatched the event. |
target — Property, class starling.events.Touch |
| The display object at which the touch occurred. |
TEAL — Constant Static Property, class starling.utils.Color |
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TEXCOORD_OFFSET — Constant Static Property, class starling.utils.VertexData |
| The offset of texture coordinates (u, v) within a vertex. |
texCoordsAtID — Property, class starling.filters.FragmentFilter |
| The ID of the vertex buffer attribute that stores the texture coordinates. |
text — Property, class starling.display.Button |
| The text that is displayed on the button. |
text — Property, class starling.text.TextField |
| The displayed text. |
textBounds — Property, class starling.display.Button |
| The bounds of the textfield on the button. |
textBounds — Property, class starling.text.TextField |
| Returns the bounds of the text within the text field. |
TextField — class, package starling.text |
| A TextField displays text, either using standard true type fonts or custom bitmap fonts. |
TextField(width:int, height:int, text:String, fontName:String, fontSize:Number, color:uint, bold:Boolean) — Constructor, class starling.text.TextField |
| Create a new text field with the given properties. |
TextFieldAutoSize — class, package starling.text |
| This class is an enumeration of constant values used in setting the
autoSize property of the TextField class. |
textHAlign — Property, class starling.display.Button |
| The horizontal alignment of the text on the button. |
texture — Property, class starling.display.Image |
| The texture that is displayed on the quad. |
texture — Property, class starling.display.QuadBatch |
| The texture that is used for rendering, or null for pure quads. |
texture — Property, class starling.text.BitmapChar |
| The texture of the character. |
texture — Property, class starling.textures.TextureAtlas |
| The base texture that makes up the atlas. |
Texture — class, package starling.textures |
| A texture stores the information that represents an image. |
TextureAtlas — class, package starling.textures |
| A texture atlas is a collection of many smaller textures in one big image. |
TextureAtlas(texture:starling.textures:Texture, atlasXml:XML) — Constructor, class starling.textures.TextureAtlas |
| Create a texture atlas from a texture by parsing the regions from an XML file. |
TextureOptions — class, package starling.textures |
| The TextureOptions class specifies options for loading textures with the 'Texture.fromData'
method. |
TextureOptions(scale:Number, mipMapping:Boolean, format:String, repeat:Boolean) — Constructor, class starling.textures.TextureOptions |
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TextureSmoothing — class, package starling.textures |
| A class that provides constant values for the possible smoothing algorithms of a texture. |
texturesRestored — Event, class starling.utils.AssetManager |
| Dispatched when all textures have been restored after a context loss. |
TEXTURES_RESTORED — Constant Static Property, class starling.events.Event |
| Event type that is dispatched by the AssetManager after a context loss. |
textVAlign — Property, class starling.display.Button |
| The vertical alignment of the text on the button. |
timestamp — Property, class starling.events.Touch |
| The moment the touch occurred (in seconds since application start). |
timestamp — Property, class starling.events.TouchEvent |
| The time the event occurred (in seconds since application launch). |
tint(color:uint, amount:Number) — method, class starling.filters.ColorMatrixFilter |
| Tints the image in a certain color, analog to what can be done in Flash Pro. |
tinted — Property, class starling.display.Quad |
| Returns true if the quad (or any of its vertices) is non-white or non-opaque. |
tinted — Property, class starling.display.QuadBatch |
| Indicates if any vertices have a non-white color or are not fully opaque. |
tinted — Property, class starling.utils.VertexData |
| Indicates if any vertices have a non-white color or are not fully opaque. |
TOP — Constant Static Property, class starling.utils.VAlign |
| Top alignment. |
toString() — method, class starling.events.Event |
| Returns a description of the event, containing type and bubble information. |
toString() — method, class starling.events.Touch |
| Returns a description of the object. |
toString() — method, class starling.utils.VertexData |
| Creates a string that contains the values of all included vertices. |
totalTime — Property, class starling.animation.DelayedCall |
| The time for which calls will be delayed (in seconds). |
totalTime — Property, class starling.animation.Tween |
| The total time the tween will take per repetition (in seconds). |
totalTime — Property, class starling.display.MovieClip |
| The total duration of the clip in seconds. |
touch — Event, class starling.display.DisplayObject |
| Dispatched when an object is touched. |
Touch — class, package starling.events |
| A Touch object contains information about the presence or movement of a finger
or the mouse on the screen. |
Touch(id:int) — Constructor, class starling.events.Touch |
| Creates a new Touch object. |
TOUCH — Constant Static Property, class starling.events.TouchEvent |
| Event type for touch or mouse input. |
touchable — Property, class starling.display.DisplayObject |
| Indicates if this object (and its children) will receive touch events. |
touches — Property, class starling.events.TouchEvent |
| All touches that are currently available. |
TouchEvent — class, package starling.events |
| A TouchEvent is triggered either by touch or mouse input. |
TouchEvent(type:String, touches:Vector$starling.events:Touch, shiftKey:Boolean, ctrlKey:Boolean, bubbles:Boolean) — Constructor, class starling.events.TouchEvent |
| Creates a new TouchEvent instance. |
touchGroup — Property, class starling.display.DisplayObjectContainer |
| If a container is a 'touchGroup', it will act as a single touchable object. |
TouchPhase — final class, package starling.events |
| A class that provides constant values for the phases of a touch object. |
touchProcessor — Property, class starling.core.Starling |
| The TouchProcessor is passed all mouse and touch input and is responsible for
dispatching TouchEvents to the Starling display tree. |
TouchProcessor — class, package starling.events |
| The TouchProcessor is used to convert mouse and touch events of the conventional
Flash stage to Starling's TouchEvents. |
TouchProcessor(stage:starling.display:Stage) — Constructor, class starling.events.TouchProcessor |
| Creates a new TouchProcessor that will dispatch events to the given stage. |
transformationMatrix — Property, class starling.display.DisplayObject |
| The transformation matrix of the object relative to its parent. |
transformationMatrix — Property, class starling.textures.SubTexture |
| The matrix that is used to transform the texture coordinates into the coordinate
space of the parent texture (used internally by the "adjust..."-methods). |
transformCoords(matrix:flash.geom:Matrix, x:Number, y:Number, resultPoint:flash.geom:Point) — Package Function, starling.utils |
| Uses a matrix to transform 2D coordinates into a different space. |
transformCoords(matrix:flash.geom:Matrix, x:Number, y:Number, resultPoint:flash.geom:Point) — Static Method , class starling.utils.MatrixUtil |
| Uses a matrix to transform 2D coordinates into a different space. |
transformData(data:flash.utils:ByteArray, url:String) — method, class starling.utils.AssetManager |
| This method is called when raw byte data has been loaded from an URL or a file. |
transformMatrix(object:starling.display:DisplayObject) — method, class starling.core.RenderSupport |
| Prepends translation, scale and rotation of an object to the modelview matrix. |
transformMatrixForObject(matrix:flash.geom:Matrix, object:starling.display:DisplayObject) — Static Method , class starling.core.RenderSupport |
| Prepends translation, scale and rotation of an object to a custom matrix. |
transformQuad(quadID:int, matrix:flash.geom:Matrix) — method, class starling.display.QuadBatch |
| Transforms the vertices of a certain quad by the given matrix. |
transformVertex(vertexID:int, matrix:flash.geom:Matrix, numVertices:int) — method, class starling.utils.VertexData |
| Transforms the position of subsequent vertices by multiplication with a
transformation matrix. |
transition — Property, class starling.animation.Tween |
| The transition method used for the animation. |
transitionFunc — Property, class starling.animation.Tween |
| The actual transition function used for the animation. |
Transitions — class, package starling.animation |
| The Transitions class contains static methods that define easing functions. |
translateMatrix(dx:Number, dy:Number) — method, class starling.core.RenderSupport |
| Prepends a translation to the modelview matrix. |
translateVertex(vertexID:int, deltaX:Number, deltaY:Number) — method, class starling.utils.VertexData |
| Translate the position of a vertex by a certain offset. |
triggered — Event, class starling.display.Button |
| Dispatched when the user triggers the button. |
TRIGGERED — Constant Static Property, class starling.events.Event |
| Event type for a triggered button. |
TRILINEAR — Constant Static Property, class starling.textures.TextureSmoothing |
| Trilinear filtering. |
tween(target:Object, time:Number, properties:Object) — method, class starling.animation.Juggler |
| Utilizes a tween to animate the target object over time seconds. |
Tween — class, package starling.animation |
| A Tween animates numeric properties of objects. |
Tween(target:Object, time:Number, transition:Object) — Constructor, class starling.animation.Tween |
| Creates a tween with a target, duration (in seconds) and a transition function. |
type — Property, class starling.events.Event |
| A string that identifies the event. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |