Package | starling.textures |
Class | public class SubTexture |
Inheritance | SubTexture Texture Object |
Subclasses | RenderTexture |
Note that it is OK to create subtextures of subtextures.
Property | Defined By | ||
---|---|---|---|
base : TextureBase [override] [read-only] The Stage3D texture object the texture is based on. | SubTexture | ||
clipping : Rectangle [read-only] The clipping rectangle, which is the region provided on initialization
scaled into [0.0, 1.0]. | SubTexture | ||
format : String [override] [read-only] The Context3DTextureFormat of the underlying texture data. | SubTexture | ||
frame : Rectangle [override] [read-only] The texture frame if it has one (see class description), otherwise null. | SubTexture | ||
height : Number [override] [read-only] The height of the texture in points. | SubTexture | ||
mipMapping : Boolean [override] [read-only] Indicates if the texture contains mip maps. | SubTexture | ||
nativeHeight : Number [override] [read-only] The height of the texture in pixels (without scale adjustment). | SubTexture | ||
nativeWidth : Number [override] [read-only] The width of the texture in pixels (without scale adjustment). | SubTexture | ||
ownsParent : Boolean [read-only] Indicates if the parent texture is disposed when this object is disposed. | SubTexture | ||
parent : Texture [read-only] The texture which the subtexture is based on. | SubTexture | ||
premultipliedAlpha : Boolean [override] [read-only] Indicates if the alpha values are premultiplied into the RGB values. | SubTexture | ||
repeat : Boolean [override] [read-only] Indicates if the texture should repeat like a wallpaper or stretch the outermost pixels. | SubTexture | ||
root : ConcreteTexture [override] [read-only] The concrete texture the texture is based on. | SubTexture | ||
rotated : Boolean [read-only] If true, the SubTexture will show the parent region rotated by 90 degrees (CCW). | SubTexture | ||
scale : Number [override] [read-only] The scale factor, which influences width and height properties. | SubTexture | ||
transformationMatrix : Matrix [read-only] The matrix that is used to transform the texture coordinates into the coordinate
space of the parent texture (used internally by the "adjust..."-methods). | SubTexture | ||
width : Number [override] [read-only] The width of the texture in points. | SubTexture |
Method | Defined By | ||
---|---|---|---|
SubTexture(parentTexture:Texture, region:Rectangle, ownsParent:Boolean = false, frame:Rectangle = null, rotated:Boolean = false) Creates a new subtexture containing the specified region of a parent texture. | SubTexture | ||
adjustTexCoords(texCoords:Vector.<Number>, startIndex:int = 0, stride:int = 0, count:int = -1):void [override] Converts texture coordinates into the format required for rendering. | SubTexture | ||
adjustVertexData(vertexData:VertexData, vertexID:int, count:int):void [override] Converts texture coordinates and vertex positions of raw vertex data into the format
required for rendering. | SubTexture | ||
dispose():void [override] Disposes the parent texture if this texture owns it. | SubTexture | ||
empty(width:Number, height:Number, premultipliedAlpha:Boolean = true, mipMapping:Boolean = true, optimizeForRenderToTexture:Boolean = false, scale:Number = -1, format:String = bgra, repeat:Boolean = false):Texture [static] Creates an empty texture of a certain size. | Texture | ||
fromAtfData(data:ByteArray, scale:Number = 1, useMipMaps:Boolean = true, async:Function = null, repeat:Boolean = false):Texture [static] Creates a texture from the compressed ATF format. | Texture | ||
fromBitmap(bitmap:Bitmap, generateMipMaps:Boolean = true, optimizeForRenderToTexture:Boolean = false, scale:Number = 1, format:String = bgra, repeat:Boolean = false):Texture [static] Creates a texture object from a bitmap. | Texture | ||
fromBitmapData(data:BitmapData, generateMipMaps:Boolean = true, optimizeForRenderToTexture:Boolean = false, scale:Number = 1, format:String = bgra, repeat:Boolean = false):Texture [static] Creates a texture object from bitmap data. | Texture | ||
fromColor(width:Number, height:Number, color:uint = 0xffffffff, optimizeForRenderToTexture:Boolean = false, scale:Number = -1, format:String = bgra):Texture [static] Creates a texture with a certain size and color. | Texture | ||
[static] Creates a texture object from any of the supported data types, using the specified
options. | Texture | ||
fromEmbeddedAsset(assetClass:Class, mipMapping:Boolean = true, optimizeForRenderToTexture:Boolean = false, scale:Number = 1, format:String = bgra, repeat:Boolean = false):Texture [static] Creates a texture object from an embedded asset class. | Texture | ||
fromTexture(texture:Texture, region:Rectangle = null, frame:Rectangle = null, rotated:Boolean = false):Texture [static] Creates a texture that contains a region (in pixels) of another texture. | Texture |
base | property |
base:TextureBase
[read-only] [override] The Stage3D texture object the texture is based on.
public function get base():TextureBase
clipping | property |
clipping:Rectangle
[read-only] The clipping rectangle, which is the region provided on initialization scaled into [0.0, 1.0].
public function get clipping():Rectangle
format | property |
format:String
[read-only] [override] The Context3DTextureFormat
of the underlying texture data.
public function get format():String
frame | property |
frame:Rectangle
[read-only] [override] The texture frame if it has one (see class description), otherwise null
.
Only SubTextures can have a frame.
CAUTION: not a copy, but the actual object! Do not modify!
public function get frame():Rectangle
height | property |
height:Number
[read-only] [override] The height of the texture in points.
public function get height():Number
mipMapping | property |
mipMapping:Boolean
[read-only] [override] Indicates if the texture contains mip maps.
public function get mipMapping():Boolean
nativeHeight | property |
nativeHeight:Number
[read-only] [override] The height of the texture in pixels (without scale adjustment).
public function get nativeHeight():Number
nativeWidth | property |
nativeWidth:Number
[read-only] [override] The width of the texture in pixels (without scale adjustment).
public function get nativeWidth():Number
ownsParent | property |
ownsParent:Boolean
[read-only] Indicates if the parent texture is disposed when this object is disposed.
public function get ownsParent():Boolean
parent | property |
parent:Texture
[read-only] The texture which the subtexture is based on.
public function get parent():Texture
premultipliedAlpha | property |
premultipliedAlpha:Boolean
[read-only] [override] Indicates if the alpha values are premultiplied into the RGB values.
public function get premultipliedAlpha():Boolean
repeat | property |
repeat:Boolean
[read-only] [override] Indicates if the texture should repeat like a wallpaper or stretch the outermost pixels. Note: this only works in textures with sidelengths that are powers of two and that are not loaded from a texture atlas (i.e. no subtextures).
public function get repeat():Boolean
root | property |
root:ConcreteTexture
[read-only] [override] The concrete texture the texture is based on.
public function get root():ConcreteTexture
rotated | property |
rotated:Boolean
[read-only] If true, the SubTexture will show the parent region rotated by 90 degrees (CCW).
public function get rotated():Boolean
scale | property |
scale:Number
[read-only] [override] The scale factor, which influences width and height properties.
public function get scale():Number
transformationMatrix | property |
transformationMatrix:Matrix
[read-only] The matrix that is used to transform the texture coordinates into the coordinate space of the parent texture (used internally by the "adjust..."-methods).
CAUTION: not a copy, but the actual object! Do not modify!
public function get transformationMatrix():Matrix
width | property |
width:Number
[read-only] [override] The width of the texture in points.
public function get width():Number
SubTexture | () | Constructor |
public function SubTexture(parentTexture:Texture, region:Rectangle, ownsParent:Boolean = false, frame:Rectangle = null, rotated:Boolean = false)
Creates a new subtexture containing the specified region of a parent texture.
ParametersparentTexture:Texture — The texture you want to create a SubTexture from.
| |
region:Rectangle — The region of the parent texture that the SubTexture will show
(in points).
| |
ownsParent:Boolean (default = false ) — if true, the parent texture will be disposed automatically
when the subtexture is disposed.
| |
frame:Rectangle (default = null ) — If the texture was trimmed, the frame rectangle can be used to restore
the trimmed area.
| |
rotated:Boolean (default = false ) — If true, the SubTexture will show the parent region rotated by
90 degrees (CCW).
|
adjustTexCoords | () | method |
override public function adjustTexCoords(texCoords:Vector.<Number>, startIndex:int = 0, stride:int = 0, count:int = -1):void
Converts texture coordinates into the format required for rendering. While the texture
coordinates of an image always use the range [0, 1]
, the actual
coordinates could be different: you might be working with a SubTexture. This method
adjusts the coordinates accordingly.
Parameters
texCoords:Vector.<Number> — a vector containing UV coordinates (optionally, among other data).
U and V coordinates always have to come in pairs. The vector is
modified in place.
| |
startIndex:int (default = 0 ) — the index of the first U coordinate in the vector.
| |
stride:int (default = 0 ) — the distance (in vector elements) of consecutive UV pairs.
| |
count:int (default = -1 ) — the number of UV pairs that should be adjusted, or "-1" for all of them.
|
adjustVertexData | () | method |
override public function adjustVertexData(vertexData:VertexData, vertexID:int, count:int):void
Converts texture coordinates and vertex positions of raw vertex data into the format
required for rendering. While the texture coordinates of an image always use the
range [0, 1]
, the actual coordinates could be different: you
might be working with a SubTexture or a texture frame. This method
adjusts the texture and vertex coordinates accordingly.
Parameters
vertexData:VertexData | |
vertexID:int | |
count:int |
dispose | () | method |
override public function dispose():void
Disposes the parent texture if this texture owns it.