Package | starling.display |
Class | public class Quad |
Inheritance | Quad DisplayObject EventDispatcher Object |
Subclasses | Image |
You can set one color per vertex. The colors will smoothly fade into each other over the area of the quad. To display a simple linear color gradient, assign one color to vertices 0 and 1 and another color to vertices 2 and 3.
The indices of the vertices are arranged like this:
0 - 1 | / | 2 - 3
See also
Property | Defined By | ||
---|---|---|---|
alpha : Number [override] The opacity of the object. | Quad | ||
base : DisplayObject [read-only] The topmost object in the display tree the object is part of. | DisplayObject | ||
blendMode : String The blend mode determines how the object is blended with the objects underneath. | DisplayObject | ||
bounds : Rectangle [read-only] The bounds of the object relative to the local coordinates of the parent. | DisplayObject | ||
color : uint Returns the color of the quad, or of vertex 0 if vertices have different colors. | Quad | ||
filter : FragmentFilter The filter that is attached to the display object. | DisplayObject | ||
hasVisibleArea : Boolean [read-only] Indicates if an object occupies any visible area. | DisplayObject | ||
height : Number The height of the object in pixels. | DisplayObject | ||
name : String The name of the display object (default: null). | DisplayObject | ||
parent : DisplayObjectContainer [read-only] The display object container that contains this display object. | DisplayObject | ||
pivotX : Number The x coordinate of the object's origin in its own coordinate space (default: 0). | DisplayObject | ||
pivotY : Number The y coordinate of the object's origin in its own coordinate space (default: 0). | DisplayObject | ||
premultipliedAlpha : Boolean [read-only] Indicates if the rgb values are stored premultiplied with the alpha value; this can
affect the rendering. | Quad | ||
root : DisplayObject [read-only] The root object the display object is connected to (i.e. | DisplayObject | ||
rotation : Number The rotation of the object in radians. | DisplayObject | ||
scaleX : Number The horizontal scale factor. | DisplayObject | ||
scaleY : Number The vertical scale factor. | DisplayObject | ||
skewX : Number The horizontal skew angle in radians. | DisplayObject | ||
skewY : Number The vertical skew angle in radians. | DisplayObject | ||
stage : Stage [read-only] The stage the display object is connected to, or null if it is not connected
to the stage. | DisplayObject | ||
tinted : Boolean [read-only] Returns true if the quad (or any of its vertices) is non-white or non-opaque. | Quad | ||
touchable : Boolean Indicates if this object (and its children) will receive touch events. | DisplayObject | ||
transformationMatrix : Matrix The transformation matrix of the object relative to its parent. | DisplayObject | ||
useHandCursor : Boolean Indicates if the mouse cursor should transform into a hand while it's over the sprite. | DisplayObject | ||
visible : Boolean The visibility of the object. | DisplayObject | ||
width : Number The width of the object in pixels. | DisplayObject | ||
x : Number The x coordinate of the object relative to the local coordinates of the parent. | DisplayObject | ||
y : Number The y coordinate of the object relative to the local coordinates of the parent. | DisplayObject |
Property | Defined By | ||
---|---|---|---|
mVertexData : VertexData The raw vertex data of the quad. | Quad |
Method | Defined By | ||
---|---|---|---|
Quad(width:Number, height:Number, color:uint = 0xffffff, premultipliedAlpha:Boolean = true) Creates a quad with a certain size and color. | Quad | ||
addEventListener(type:String, listener:Function):void [override] | DisplayObject | ||
alignPivot(hAlign:String = center, vAlign:String = center):void Moves the pivot point to a certain position within the local coordinate system
of the object. | DisplayObject | ||
copyVertexDataTo(targetData:VertexData, targetVertexID:int = 0):void Copies the raw vertex data to a VertexData instance. | Quad | ||
copyVertexDataTransformedTo(targetData:VertexData, targetVertexID:int = 0, matrix:Matrix = null):void Transforms the vertex positions of the raw vertex data by a certain matrix and
copies the result to another VertexData instance. | Quad | ||
dispatchEvent(event:Event):void [override] | DisplayObject | ||
dispatchEventWith(type:String, bubbles:Boolean = false, data:Object = null):void Dispatches an event with the given parameters to all objects that have registered
listeners for the given type. | EventDispatcher | ||
dispose():void Disposes all resources of the display object. | DisplayObject | ||
getBounds(targetSpace:DisplayObject, resultRect:Rectangle = null):Rectangle [override] Returns a rectangle that completely encloses the object as it appears in another
coordinate system. | Quad | ||
getTransformationMatrix(targetSpace:DisplayObject, resultMatrix:Matrix = null):Matrix Creates a matrix that represents the transformation from the local coordinate system
to another. | DisplayObject | ||
getVertexAlpha(vertexID:int):Number Returns the alpha value of a vertex at a certain index. | Quad | ||
getVertexColor(vertexID:int):uint Returns the color of a vertex at a certain index. | Quad | ||
globalToLocal(globalPoint:Point, resultPoint:Point = null):Point Transforms a point from global (stage) coordinates to the local coordinate system. | DisplayObject | ||
hasEventListener(type:String):Boolean Returns if there are listeners registered for a certain event type. | EventDispatcher | ||
hitTest(localPoint:Point, forTouch:Boolean = false):DisplayObject Returns the object that is found topmost beneath a point in local coordinates, or nil if
the test fails. | DisplayObject | ||
localToGlobal(localPoint:Point, resultPoint:Point = null):Point Transforms a point from the local coordinate system to global (stage) coordinates. | DisplayObject | ||
removeEventListener(type:String, listener:Function):void [override] | DisplayObject | ||
removeEventListeners(type:String = null):void [override] | DisplayObject | ||
removeFromParent(dispose:Boolean = false):void Removes the object from its parent, if it has one, and optionally disposes it. | DisplayObject | ||
render(support:RenderSupport, parentAlpha:Number):void [override] Renders the display object with the help of a support object. | Quad | ||
setVertexAlpha(vertexID:int, alpha:Number):void Sets the alpha value of a vertex at a certain index. | Quad | ||
setVertexColor(vertexID:int, color:uint):void Sets the color of a vertex at a certain index. | Quad |
Method | Defined By | ||
---|---|---|---|
onVertexDataChanged():void Call this method after manually changing the contents of 'mVertexData'. | Quad |
alpha | property |
alpha:Number
[override] The opacity of the object. 0 = transparent, 1 = opaque.
public function get alpha():Number
public function set alpha(value:Number):void
color | property |
color:uint
Returns the color of the quad, or of vertex 0 if vertices have different colors.
public function get color():uint
public function set color(value:uint):void
mVertexData | property |
protected var mVertexData:VertexData
The raw vertex data of the quad.
premultipliedAlpha | property |
premultipliedAlpha:Boolean
[read-only] Indicates if the rgb values are stored premultiplied with the alpha value; this can affect the rendering. (Most developers don't have to care, though.)
public function get premultipliedAlpha():Boolean
tinted | property |
tinted:Boolean
[read-only] Returns true if the quad (or any of its vertices) is non-white or non-opaque.
public function get tinted():Boolean
Quad | () | Constructor |
public function Quad(width:Number, height:Number, color:uint = 0xffffff, premultipliedAlpha:Boolean = true)
Creates a quad with a certain size and color. The last parameter controls if the alpha value should be premultiplied into the color values on rendering, which can influence blending output. You can use the default value in most cases.
Parameterswidth:Number | |
height:Number | |
color:uint (default = 0xffffff )
| |
premultipliedAlpha:Boolean (default = true )
|
copyVertexDataTo | () | method |
public function copyVertexDataTo(targetData:VertexData, targetVertexID:int = 0):void
Copies the raw vertex data to a VertexData instance.
Parameters
targetData:VertexData | |
targetVertexID:int (default = 0 )
|
copyVertexDataTransformedTo | () | method |
public function copyVertexDataTransformedTo(targetData:VertexData, targetVertexID:int = 0, matrix:Matrix = null):void
Transforms the vertex positions of the raw vertex data by a certain matrix and copies the result to another VertexData instance.
Parameters
targetData:VertexData | |
targetVertexID:int (default = 0 )
| |
matrix:Matrix (default = null )
|
getBounds | () | method |
override public function getBounds(targetSpace:DisplayObject, resultRect:Rectangle = null):Rectangle
Returns a rectangle that completely encloses the object as it appears in another coordinate system. If you pass a 'resultRectangle', the result will be stored in this rectangle instead of creating a new object.
Parameters
targetSpace:DisplayObject | |
resultRect:Rectangle (default = null )
|
Rectangle |
getVertexAlpha | () | method |
public function getVertexAlpha(vertexID:int):Number
Returns the alpha value of a vertex at a certain index.
Parameters
vertexID:int |
Number |
getVertexColor | () | method |
public function getVertexColor(vertexID:int):uint
Returns the color of a vertex at a certain index.
Parameters
vertexID:int |
uint |
onVertexDataChanged | () | method |
protected function onVertexDataChanged():void
Call this method after manually changing the contents of 'mVertexData'.
render | () | method |
override public function render(support:RenderSupport, parentAlpha:Number):void
Renders the display object with the help of a support object. Never call this method directly, except from within another render method.
Parameters
support:RenderSupport — Provides utility functions for rendering.
| |
parentAlpha:Number — The accumulated alpha value from the object's parent up to the stage. |
setVertexAlpha | () | method |
public function setVertexAlpha(vertexID:int, alpha:Number):void
Sets the alpha value of a vertex at a certain index.
Parameters
vertexID:int | |
alpha:Number |
setVertexColor | () | method |
public function setVertexColor(vertexID:int, color:uint):void
Sets the color of a vertex at a certain index.
Parameters
vertexID:int | |
color:uint |