A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
underline — Property, class starling.text.TextField |
| Indicates whether the text is underlined. |
unflatten() — method, class starling.display.Sprite |
| Removes the rendering optimizations that were created when flattening the sprite. |
unregisterBitmapFont(name:String, dispose:Boolean) — Static Method , class starling.text.TextField |
| Unregisters the bitmap font and, optionally, disposes it. |
uploadAtfData(data:flash.utils:ByteArray, offset:int, async:any) — method, class starling.textures.ConcreteTexture |
| Uploads ATF data from a ByteArray to the texture. |
uploadBitmap(bitmap:flash.display:Bitmap) — method, class starling.textures.ConcreteTexture |
| Uploads a bitmap to the texture. |
uploadBitmapData(data:flash.display:BitmapData) — method, class starling.textures.ConcreteTexture |
| Uploads bitmap data to the texture. |
upState — Property, class starling.display.Button |
| The texture that is displayed when the button is not being touched. |
useHandCursor — Property, class starling.display.Button |
| Indicates if the mouse cursor should transform into a hand while it's over the button. |
useHandCursor — Property, class starling.display.DisplayObject |
| Indicates if the mouse cursor should transform into a hand while it's over the sprite. |
useMipMaps — Property, class starling.utils.AssetManager |
| For bitmap textures, this flag indicates if mip maps should be generated when they
are loaded; for ATF textures, it indicates if mip maps are valid and should be
used. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |