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ABOVE — Constant Static Property, class starling.filters.FragmentFilterMode
The filter is displayed above the filtered object.
AbstractClassError — class, package starling.errors
An AbstractClassError is thrown when you attempt to create an instance of an abstract class.
AbstractClassError(message:any, id:any) — Constructor, class starling.errors.AbstractClassError
Creates a new AbstractClassError object.
AbstractMethodError — class, package starling.errors
An AbstractMethodError is thrown when you attempt to call an abstract method.
AbstractMethodError(message:any, id:any) — Constructor, class starling.errors.AbstractMethodError
Creates a new AbstractMethodError object.
activate(pass:int, context:flash.display3D:Context3D, texture:starling.textures:Texture) — method, class starling.filters.FragmentFilter
Subclasses must override this method and use it to activate their fragment- and to vertext-programs.
add(object:starling.animation:IAnimatable) — method, class starling.animation.Juggler
Adds an object to the juggler.
ADD — Constant Static Property, class starling.display.BlendMode
Adds the values of the colors of the display object to the colors of its background.
addByteArray(name:String, byteArray:flash.utils:ByteArray) — method, class starling.utils.AssetManager
Register a byte array under a certain name.
addChar(charID:int, bitmapChar:starling.text:BitmapChar) — method, class starling.text.BitmapFont
Adds a bitmap char with a certain character ID.
addChild(child:starling.display:DisplayObject) — method, class starling.display.DisplayObjectContainer
Adds a child to the container.
addChildAt(child:starling.display:DisplayObject, index:int) — method, class starling.display.DisplayObjectContainer
Adds a child to the container at a certain index.
added — Event, class starling.display.DisplayObject
Dispatched when an object is added to a parent.
ADDED — Constant Static Property, class starling.events.Event
Event type for a display object that is added to a parent.
addedToStage — Event, class starling.display.DisplayObject
Dispatched when an object is connected to the stage (directly or indirectly).
ADDED_TO_STAGE — Constant Static Property, class starling.events.Event
Event type for a display object that is added to the stage
addEventListener(type:String, listener:Function) — method, class starling.display.DisplayObject
addEventListener(type:String, listener:Function) — method, class starling.events.EventDispatcher
Registers an event listener at a certain object.
addFrame(texture:starling.textures:Texture, sound:flash.media:Sound, duration:Number) — method, class starling.display.MovieClip
Adds an additional frame, optionally with a sound and a custom duration.
addFrameAt(frameID:int, texture:starling.textures:Texture, sound:flash.media:Sound, duration:Number) — method, class starling.display.MovieClip
Adds a frame at a certain index, optionally with a sound and a custom duration.
addImage(image:starling.display:Image, parentAlpha:Number, modelViewMatrix:flash.geom:Matrix, blendMode:String) — method, class starling.display.QuadBatch
Adds an image to the batch.
addKerning(charID:int, amount:Number) — method, class starling.text.BitmapChar
Adds kerning information relative to a specific other character ID.
addObject(name:String, object:Object) — method, class starling.utils.AssetManager
Register an arbitrary object under a certain name.
addQuad(quad:starling.display:Quad, parentAlpha:Number, texture:starling.textures:Texture, smoothing:String, modelViewMatrix:flash.geom:Matrix, blendMode:String) — method, class starling.display.QuadBatch
Adds a quad to the batch.
addQuadBatch(quadBatch:starling.display:QuadBatch, parentAlpha:Number, modelViewMatrix:flash.geom:Matrix, blendMode:String) — method, class starling.display.QuadBatch
Adds another QuadBatch to this batch.
addRegion(name:String, region:flash.geom:Rectangle, frame:flash.geom:Rectangle, rotated:Boolean) — method, class starling.textures.TextureAtlas
Adds a named region for a subtexture (described by rectangle with coordinates in pixels) with an optional frame.
addSound(name:String, sound:flash.media:Sound) — method, class starling.utils.AssetManager
Register a sound under a certain name.
addTexture(name:String, texture:starling.textures:Texture) — method, class starling.utils.AssetManager
Register a texture under a certain name.
addTextureAtlas(name:String, atlas:starling.textures:TextureAtlas) — method, class starling.utils.AssetManager
Register a texture atlas under a certain name.
addXml(name:String, xml:XML) — method, class starling.utils.AssetManager
Register an XML object under a certain name.
adjustBrightness(value:Number) — method, class starling.filters.ColorMatrixFilter
Changes the brightness.
adjustContrast(value:Number) — method, class starling.filters.ColorMatrixFilter
Changes the contrast.
adjustHue(value:Number) — method, class starling.filters.ColorMatrixFilter
Changes the hue of the image.
adjustSaturation(sat:Number) — method, class starling.filters.ColorMatrixFilter
Changes the saturation.
adjustTexCoords(texCoords:Vector$Number, startIndex:int, stride:int, count:int) — method, class starling.textures.SubTexture
Converts texture coordinates into the format required for rendering.
adjustTexCoords(texCoords:Vector$Number, startIndex:int, stride:int, count:int) — method, class starling.textures.Texture
Converts texture coordinates into the format required for rendering.
adjustVertexData(vertexData:starling.utils:VertexData, vertexID:int, count:int) — method, class starling.textures.SubTexture
Converts texture coordinates and vertex positions of raw vertex data into the format required for rendering.
adjustVertexData(vertexData:starling.utils:VertexData, vertexID:int, count:int) — method, class starling.textures.Texture
Converts texture coordinates and vertex positions of raw vertex data into the format required for rendering.
advanceTime(time:Number) — method, class starling.animation.DelayedCall
Advance the time by a number of seconds.
advanceTime(time:Number) — method, interface starling.animation.IAnimatable
Advance the time by a number of seconds.
advanceTime(time:Number) — method, class starling.animation.Juggler
Advances all objects by a certain time (in seconds).
advanceTime(time:Number) — method, class starling.animation.Tween
Advance the time by a number of seconds.
advanceTime(passedTime:Number) — method, class starling.core.Starling
Dispatches ENTER_FRAME events on the display list, advances the Juggler and processes touches.
advanceTime(passedTime:Number) — method, class starling.display.MovieClip
Advance the time by a number of seconds.
advanceTime(passedTime:Number) — method, class starling.display.Stage
advanceTime(passedTime:Number) — method, class starling.events.TouchProcessor
Analyzes the current touch queue and processes the list of current touches, emptying the queue while doing so.
alignPivot(hAlign:String, vAlign:String) — method, class starling.display.DisplayObject
Moves the pivot point to a certain position within the local coordinate system of the object.
all — Static Property, class starling.core.Starling
All Starling instances.
alpha — Property, class starling.display.DisplayObject
The opacity of the object.
alpha — Property, class starling.display.Quad
The opacity of the object.
alphaWhenDisabled — Property, class starling.display.Button
The alpha value of the button when it is disabled.
altKey — Property, class starling.events.KeyboardEvent
Indicates whether the Alt key is active on Windows or Linux; indicates whether the Option key is active on Mac OS.
animate(property:String, endValue:Number) — method, class starling.animation.Tween
Animates the property of the target to a certain value.
antiAliasing — Property, class starling.core.Starling
The antialiasing level.
append(data:starling.utils:VertexData) — method, class starling.utils.VertexData
Appends the vertices from another VertexData object.
applyBlendMode(premultipliedAlpha:Boolean) — method, class starling.core.RenderSupport
Activates the current blend mode on the active rendering context.
applyClipRect() — method, class starling.core.RenderSupport
Updates the context3D scissor rectangle using the current clipping rectangle.
AQUA — Constant Static Property, class starling.utils.Color
argb(alpha:int, red:int, green:int, blue:int) — Static Method , class starling.utils.Color
Creates an ARGB color, stored in an unsigned integer.
assembleAgal(vertexShader:String, fragmentShader:String, resultProgram:flash.display3D:Program3D) — Static Method , class starling.core.RenderSupport
Assembles fragment- and vertex-shaders, passed as Strings, to a Program3D.
assembleAgal(fragmentShader:String, vertexShader:String) — method, class starling.filters.FragmentFilter
Assembles fragment- and vertex-shaders, passed as Strings, to a Program3D.
AssetManager — class, package starling.utils
The AssetManager handles loading and accessing a variety of asset types.
AssetManager(scaleFactor:Number, useMipmaps:Boolean) — Constructor, class starling.utils.AssetManager
Create a new AssetManager.
AtfData — class, package starling.textures
A parser for the ATF data format.
AtfData(data:flash.utils:ByteArray) — Constructor, class starling.textures.AtfData
Create a new instance by parsing the given byte array.
AUTO — Constant Static Property, class starling.display.BlendMode
Inherits the blend mode from this display object's parent.
autoScale — Property, class starling.text.TextField
Indicates whether the font size is scaled down so that the complete text fits into the text field.
autoSize — Property, class starling.text.TextField
Specifies the type of auto-sizing the TextField will do.
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