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name — Property, class starling.display.BlendMode
Returns the name of the blend mode.
name — Property, class starling.display.DisplayObject
The name of the display object (default: null).
name — Property, class starling.text.BitmapFont
The name of the font as it was parsed from the font file.
nativeHeight — Property, class starling.textures.ConcreteTexture
The height of the texture in pixels (without scale adjustment).
nativeHeight — Property, class starling.textures.SubTexture
The height of the texture in pixels (without scale adjustment).
nativeHeight — Property, class starling.textures.Texture
The height of the texture in pixels (without scale adjustment).
nativeOverlay — Property, class starling.core.Starling
A Flash Sprite placed directly on top of the Starling content.
NATIVE_SIZE — Constant Static Property, class starling.text.BitmapFont
Use this constant for the fontSize property of the TextField class to render the bitmap font in exactly the size it was created.
nativeStage — Property, class starling.core.Starling
The Flash (2D) stage object Starling renders beneath.
nativeWidth — Property, class starling.textures.ConcreteTexture
The width of the texture in pixels (without scale adjustment).
nativeWidth — Property, class starling.textures.SubTexture
The width of the texture in pixels (without scale adjustment).
nativeWidth — Property, class starling.textures.Texture
The width of the texture in pixels (without scale adjustment).
NAVY — Constant Static Property, class starling.utils.Color
nextFrame() — method, class starling.core.Starling
Calls advanceTime() (with the time that has passed since the last frame) and render().
nextFrame() — method, class starling.rendering.Painter
Resets the current state, state stack, batch processor, stencil reference value, clipping rectangle, and draw count.
nextTween — Property, class starling.animation.Tween
Another tween that will be started (i.e.
NO_BORDER — Constant Static Property, class starling.utils.ScaleMode
Specifies that the rectangle fills the specified area without distortion but possibly with some cropping, while maintaining the original aspect ratio.
NONE — Constant Static Property, class starling.display.BlendMode
Deactivates blending, i.e.
NONE — Constant Static Property, class starling.text.TextFieldAutoSize
No auto-sizing will happen.
NONE — Constant Static Property, class starling.textures.TextureSmoothing
No smoothing, also called "Nearest Neighbor".
NONE — Constant Static Property, class starling.utils.ScaleMode
Specifies that the rectangle is not scaled, but simply centered within the specified area.
NORMAL — Constant Static Property, class starling.display.BlendMode
The display object appears in front of the background.
normalize(rect:flash.geom:Rectangle) — Static Method , class starling.utils.RectangleUtil
If the rectangle contains negative values for width or height, all coordinates are adjusted so that the rectangle describes the same region with positive values.
normalizeAngle(angle:Number) — Static Method , class starling.utils.MathUtil
Moves a radian angle into the range [-PI, +PI], while keeping the direction intact.
NotSupportedError — class, package starling.errors
A NotSupportedError is thrown when you attempt to use a feature that is not supported on the current platform.
NotSupportedError(message:any, id:any) — Constructor, class starling.errors.NotSupportedError
Creates a new NotSupportedError object.
numAttributes — Property, class starling.rendering.VertexDataFormat
The number of attributes per vertex.
numChildren — Property, class starling.display.DisplayObjectContainer
The number of children of this container.
numConnections — Property, class starling.utils.AssetManager
The maximum number of parallel connections that are spawned when loading the queue.
numCurrentTouches — Property, class starling.events.TouchProcessor
Returns the number of fingers / touch points that are currently on the stage.
numFilters — Property, class starling.filters.FilterChain
Indicates the current chain length.
numFrames — Property, class starling.display.MovieClip
The total number of frames.
numIndices — Property, class starling.display.Mesh
The total number of indices referencing vertices.
numIndices — Property, class starling.display.MeshBatch
The total number of indices in the mesh.
numIndices — Property, class starling.rendering.IndexData
The total number of indices.
numIndices — Property, class starling.utils.MeshSubset
The total number of indices.
numPasses — Property, class starling.filters.FragmentFilter
Indicates the number of rendering passes required for this filter.
numQuads — Property, class starling.rendering.IndexData
The number of quads that can be spawned up with the contained indices.
numQueuedAssets — Property, class starling.utils.AssetManager
Returns the number of raw assets that have been enqueued, but not yet loaded.
numTextures — Property, class starling.textures.AtfData
The number of encoded textures.
numTriangles — Property, class starling.display.Mesh
The total number of triangles in this mesh.
numTriangles — Property, class starling.geom.Polygon
Returns the number of triangles that will be required when triangulating the polygon.
numTriangles — Property, class starling.rendering.IndexData
The number of triangles that can be spawned up with the contained indices.
numVertices — Property, class starling.display.Mesh
The total number of vertices in the mesh.
numVertices — Property, class starling.display.MeshBatch
The total number of vertices in the mesh.
numVertices — Property, class starling.geom.Polygon
Returns the total number of vertices spawning up the polygon.
numVertices — Property, class starling.rendering.VertexData
The total number of vertices.
numVertices — Property, class starling.utils.MeshSubset
The total number of vertices.
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