Packagestarling.utils
Classpublic class RectangleUtil
InheritanceRectangleUtil Inheritance Object

A utility class containing methods related to the Rectangle class.



Public Methods
 MethodDefined By
  
compare(r1:Rectangle, r2:Rectangle, e:Number = 0.0001):Boolean
[static] Compares all properties of the given rectangle, returning true only if they are equal (with the given accuracy 'e').
RectangleUtil
  
extend(rect:Rectangle, left:Number = 0, right:Number = 0, top:Number = 0, bottom:Number = 0):void
[static] Extends the bounds of the rectangle in all four directions.
RectangleUtil
  
fit(rectangle:Rectangle, into:Rectangle, scaleMode:String = showAll, pixelPerfect:Boolean = false, out:Rectangle = null):Rectangle
[static] Calculates a rectangle with the same aspect ratio as the given 'rectangle', centered within 'into'.
RectangleUtil
  
getBounds(rectangle:Rectangle, matrix:Matrix, out:Rectangle = null):Rectangle
[static] Calculates the bounds of a rectangle after transforming it by a matrix.
RectangleUtil
  
getBoundsProjected(rectangle:Rectangle, matrix:Matrix3D, camPos:Vector3D, out:Rectangle = null):Rectangle
[static] Calculates the bounds of a rectangle projected into the XY-plane of a certain 3D space as they appear from the given camera position.
RectangleUtil
  
getPositions(rectangle:Rectangle, out:Vector.<Point> = null):Vector.<Point>
[static] Returns a vector containing the positions of the four edges of the given rectangle.
RectangleUtil
  
intersect(rect1:Rectangle, rect2:Rectangle, out:Rectangle = null):Rectangle
[static] Calculates the intersection between two Rectangles.
RectangleUtil
  
normalize(rect:Rectangle):void
[static] If the rectangle contains negative values for width or height, all coordinates are adjusted so that the rectangle describes the same region with positive values.
RectangleUtil
Method Detail
compare()method
public static function compare(r1:Rectangle, r2:Rectangle, e:Number = 0.0001):Boolean

Compares all properties of the given rectangle, returning true only if they are equal (with the given accuracy 'e').

Parameters

r1:Rectangle
 
r2:Rectangle
 
e:Number (default = 0.0001)

Returns
Boolean
extend()method 
public static function extend(rect:Rectangle, left:Number = 0, right:Number = 0, top:Number = 0, bottom:Number = 0):void

Extends the bounds of the rectangle in all four directions.

Parameters

rect:Rectangle
 
left:Number (default = 0)
 
right:Number (default = 0)
 
top:Number (default = 0)
 
bottom:Number (default = 0)

fit()method 
public static function fit(rectangle:Rectangle, into:Rectangle, scaleMode:String = showAll, pixelPerfect:Boolean = false, out:Rectangle = null):Rectangle

Calculates a rectangle with the same aspect ratio as the given 'rectangle', centered within 'into'.

This method is useful for calculating the optimal viewPort for a certain display size. You can use different scale modes to specify how the result should be calculated; furthermore, you can avoid pixel alignment errors by only allowing whole-number multipliers/divisors (e.g. 3, 2, 1, 1/2, 1/3).

Parameters

rectangle:Rectangle
 
into:Rectangle
 
scaleMode:String (default = showAll)
 
pixelPerfect:Boolean (default = false)
 
out:Rectangle (default = null)

Returns
Rectangle

See also

getBounds()method 
public static function getBounds(rectangle:Rectangle, matrix:Matrix, out:Rectangle = null):Rectangle

Calculates the bounds of a rectangle after transforming it by a matrix. If you pass an out-rectangle, the result will be stored in this rectangle instead of creating a new object.

Parameters

rectangle:Rectangle
 
matrix:Matrix
 
out:Rectangle (default = null)

Returns
Rectangle
getBoundsProjected()method 
public static function getBoundsProjected(rectangle:Rectangle, matrix:Matrix3D, camPos:Vector3D, out:Rectangle = null):Rectangle

Calculates the bounds of a rectangle projected into the XY-plane of a certain 3D space as they appear from the given camera position. Note that 'camPos' is expected in the target coordinate system (the same that the XY-plane lies in).

If you pass an 'out' Rectangle, the result will be stored in this rectangle instead of creating a new object.

Parameters

rectangle:Rectangle
 
matrix:Matrix3D
 
camPos:Vector3D
 
out:Rectangle (default = null)

Returns
Rectangle
getPositions()method 
public static function getPositions(rectangle:Rectangle, out:Vector.<Point> = null):Vector.<Point>

Returns a vector containing the positions of the four edges of the given rectangle.

Parameters

rectangle:Rectangle
 
out:Vector.<Point> (default = null)

Returns
Vector.<Point>
intersect()method 
public static function intersect(rect1:Rectangle, rect2:Rectangle, out:Rectangle = null):Rectangle

Calculates the intersection between two Rectangles. If the rectangles do not intersect, this method returns an empty Rectangle object with its properties set to 0.

Parameters

rect1:Rectangle
 
rect2:Rectangle
 
out:Rectangle (default = null)

Returns
Rectangle
normalize()method 
public static function normalize(rect:Rectangle):void

If the rectangle contains negative values for width or height, all coordinates are adjusted so that the rectangle describes the same region with positive values.

Parameters

rect:Rectangle