Packagestarling.display
Classpublic class MovieClip
InheritanceMovieClip Inheritance Image Inheritance Quad Inheritance Mesh Inheritance DisplayObject Inheritance EventDispatcher Inheritance Object
Implements IAnimatable

A MovieClip is a simple way to display an animation depicted by a list of textures.

Pass the frames of the movie in a vector of textures to the constructor. The movie clip will have the width and height of the first frame. If you group your frames with the help of a texture atlas (which is recommended), use the getTextures-method of the atlas to receive the textures in the correct (alphabetic) order.

You can specify the desired framerate via the constructor. You can, however, manually give each frame a custom duration. You can also play a sound whenever a certain frame appears, or execute a callback (a "frame action").

The methods play and pause control playback of the movie. You will receive an event of type Event.COMPLETE when the movie finished playback. If the movie is looping, the event is dispatched once per loop.

As any animated object, a movie clip has to be added to a juggler (or have its advanceTime method called regularly) to run. The movie will dispatch an event of type "Event.COMPLETE" whenever it has displayed its last frame.

See also

starling.textures.TextureAtlas


Public Properties
 PropertyDefined By
 Inheritedalpha : Number
The opacity of the object.
DisplayObject
 Inheritedbase : DisplayObject
[read-only] The topmost object in the display tree the object is part of.
DisplayObject
 InheritedblendMode : String
The blend mode determines how the object is blended with the objects underneath.
DisplayObject
 Inheritedbounds : Rectangle
[read-only] The bounds of the object relative to the local coordinates of the parent.
DisplayObject
 Inheritedcolor : uint
Changes the color of all vertices to the same value.
Mesh
  currentFrame : int
The index of the frame that is currently displayed.
MovieClip
  currentTime : Number
The time that has passed since the clip was started (each loop starts at zero).
MovieClip
 InheriteddefaultStyle : Class
[static] The default style used for meshes if no specific style is provided.
Mesh
 InheriteddefaultStyleFactory : Function
[static] A factory method that is used to create the 'MeshStyle' for a mesh if no specific style is provided.
Mesh
 Inheritedfilter : FragmentFilter
The filter that is attached to the display object.
DisplayObject
  fps : Number
The default number of frames per second.
MovieClip
 Inheritedheight : Number
The height of the object in pixels.
DisplayObject
 Inheritedis3D : Boolean
[read-only] Indicates if this object or any of its parents is a 'Sprite3D' object.
DisplayObject
  isComplete : Boolean
[read-only] Indicates if a (non-looping) movie has come to its end.
MovieClip
  isPlaying : Boolean
[read-only] Indicates if the clip is still playing.
MovieClip
  loop : Boolean
Indicates if the clip should loop.
MovieClip
 Inheritedmask : DisplayObject
The display object that acts as a mask for the current object.
DisplayObject
  muted : Boolean
If enabled, no new sounds will be started during playback.
MovieClip
 Inheritedname : String
The name of the display object (default: null).
DisplayObject
  numFrames : int
[read-only] The total number of frames.
MovieClip
 InheritednumIndices : int
[read-only] The total number of indices referencing vertices.
Mesh
 InheritednumTriangles : int
[read-only] The total number of triangles in this mesh.
Mesh
 InheritednumVertices : int
[read-only] The total number of vertices in the mesh.
Mesh
 Inheritedparent : DisplayObjectContainer
[read-only] The display object container that contains this display object.
DisplayObject
 InheritedpivotX : Number
The x coordinate of the object's origin in its own coordinate space (default: 0).
DisplayObject
 InheritedpivotY : Number
The y coordinate of the object's origin in its own coordinate space (default: 0).
DisplayObject
 InheritedpixelSnapping : Boolean
Controls whether or not the instance snaps to the nearest pixel.
Mesh
 InheritedrequiresRedraw : Boolean
[read-only] Indicates if the object needs to be redrawn in the upcoming frame, i.e.
DisplayObject
 Inheritedroot : DisplayObject
[read-only] The root object the display object is connected to (i.e.
DisplayObject
 Inheritedrotation : Number
The rotation of the object in radians.
DisplayObject
 Inheritedscale : Number
Sets both 'scaleX' and 'scaleY' to the same value.
DisplayObject
 Inheritedscale9Grid : Rectangle
The current scaling grid that is in effect.
Image
 InheritedscaleX : Number
The horizontal scale factor.
DisplayObject
 InheritedscaleY : Number
The vertical scale factor.
DisplayObject
 InheritedskewX : Number
The horizontal skew angle in radians.
DisplayObject
 InheritedskewY : Number
The vertical skew angle in radians.
DisplayObject
  soundTransform : SoundTransform
The SoundTransform object used for playback of all frame sounds.
MovieClip
 Inheritedstage : Stage
[read-only] The stage the display object is connected to, or null if it is not connected to the stage.
DisplayObject
 Inheritedstyle : MeshStyle
The style that is used to render the mesh.
Mesh
 Inheritedtexture : Texture
[override] The texture that is mapped to the quad (or null, if there is none).
Quad
 InheritedtextureRepeat : Boolean
Indicates if pixels at the edges will be repeated or clamped.
Mesh
 InheritedtextureSmoothing : String
The smoothing filter that is used for the texture.
Mesh
 InheritedtileGrid : Rectangle
The current tiling grid that is in effect.
Image
  totalTime : Number
[read-only] The total duration of the clip in seconds.
MovieClip
 Inheritedtouchable : Boolean
Indicates if this object (and its children) will receive touch events.
DisplayObject
 InheritedtransformationMatrix : Matrix
The transformation matrix of the object relative to its parent.
DisplayObject
 InheritedtransformationMatrix3D : Matrix3D
[read-only] The 3D transformation matrix of the object relative to its parent.
DisplayObject
 InheriteduseHandCursor : Boolean
Indicates if the mouse cursor should transform into a hand while it's over the sprite.
DisplayObject
 InheritedvertexFormat : VertexDataFormat
[read-only] The format used to store the vertices.
Mesh
 Inheritedvisible : Boolean
The visibility of the object.
DisplayObject
 Inheritedwidth : Number
The width of the object in pixels.
DisplayObject
 Inheritedx : Number
The x coordinate of the object relative to the local coordinates of the parent.
DisplayObject
 Inheritedy : Number
The y coordinate of the object relative to the local coordinates of the parent.
DisplayObject
Protected Properties
 PropertyDefined By
 InheritedindexData : IndexData
[read-only] The index data describing how the vertices are interconnected.
Mesh
 InheritedvertexData : VertexData
[read-only] The vertex data describing all vertices of the mesh.
Mesh
Public Methods
 MethodDefined By
  
MovieClip(textures:Vector.<Texture>, fps:Number = 12)
Creates a movie clip from the provided textures and with the specified default framerate.
MovieClip
 Inherited
addEventListener(type:String, listener:Function):void
[override] Registers an event listener at a certain object.
DisplayObject
  
addFrame(texture:Texture, sound:Sound = null, duration:Number = -1):void
Adds an additional frame, optionally with a sound and a custom duration.
MovieClip
  
addFrameAt(frameID:int, texture:Texture, sound:Sound = null, duration:Number = -1):void
Adds a frame at a certain index, optionally with a sound and a custom duration.
MovieClip
  
advanceTime(passedTime:Number):void
Advance the time by a number of seconds.
MovieClip
 Inherited
alignPivot(horizontalAlign:String = center, verticalAlign:String = center):void
Moves the pivot point to a certain position within the local coordinate system of the object.
DisplayObject
 Inherited
dispatchEvent(event:Event):void
Dispatches an event to all objects that have registered listeners for its type.
EventDispatcher
 Inherited
dispatchEventWith(type:String, bubbles:Boolean = false, data:Object = null):void
Dispatches an event with the given parameters to all objects that have registered listeners for the given type.
EventDispatcher
 Inherited
dispose():void
[override] Disposes all resources of the display object.
Mesh
 Inherited
fromPolygon(polygon:Polygon, style:MeshStyle = null):Mesh
[static] Creates a mesh from the specified polygon.
Mesh
 Inherited
[static] Creates a quad from the given texture.
Quad
 Inherited
getBounds(targetSpace:DisplayObject, out:Rectangle = null):Rectangle
[override] Returns a rectangle that completely encloses the object as it appears in another coordinate system.
Quad
  
getFrameAction(frameID:int):Function
Returns the method that is executed at a certain frame.
MovieClip
  
getFrameDuration(frameID:int):Number
Returns the duration of a certain frame (in seconds).
MovieClip
  
getFrameSound(frameID:int):Sound
Returns the sound of a certain frame.
MovieClip
  
Returns the texture of a certain frame.
MovieClip
 Inherited
getTexCoords(vertexID:int, out:Point = null):Point
Returns the texture coordinates of the vertex at the specified index.
Mesh
 Inherited
getTransformationMatrix(targetSpace:DisplayObject, out:Matrix = null):Matrix
Creates a matrix that represents the transformation from the local coordinate system to another.
DisplayObject
 Inherited
getTransformationMatrix3D(targetSpace:DisplayObject, out:Matrix3D = null):Matrix3D
Creates a matrix that represents the transformation from the local coordinate system to another.
DisplayObject
 Inherited
getVertexAlpha(vertexID:int):Number
Returns the alpha value of the vertex at the specified index.
Mesh
 Inherited
getVertexColor(vertexID:int):uint
Returns the RGB color of the vertex at the specified index.
Mesh
 Inherited
getVertexPosition(vertexID:int, out:Point = null):Point
The position of the vertex at the specified index, in the mesh's local coordinate system.
Mesh
 Inherited
globalToLocal(globalPoint:Point, out:Point = null):Point
Transforms a point from global (stage) coordinates to the local coordinate system.
DisplayObject
 Inherited
globalToLocal3D(globalPoint:Point, out:Vector3D = null):Vector3D
Transforms a point from global (stage) coordinates to the 3D local coordinate system.
DisplayObject
 Inherited
hasEventListener(type:String, listener:Function = null):Boolean
If called with one argument, figures out if there are any listeners registered for the given event type.
EventDispatcher
 Inherited
hitTest(localPoint:Point):DisplayObject
[override] Returns the object that is found topmost beneath a point in local coordinates, or nil if the test fails.
Quad
 Inherited
hitTestMask(localPoint:Point):Boolean
Checks if a certain point is inside the display object's mask.
DisplayObject
 Inherited
local3DToGlobal(localPoint:Vector3D, out:Point = null):Point
Transforms a 3D point from the local coordinate system to global (stage) coordinates.
DisplayObject
 Inherited
localToGlobal(localPoint:Point, out:Point = null):Point
Transforms a point from the local coordinate system to global (stage) coordinates.
DisplayObject
  
pause():void
Pauses playback.
MovieClip
  
play():void
Starts playback.
MovieClip
 Inherited
readjustSize(width:Number = -1, height:Number = -1):void
Readjusts the dimensions of the quad.
Quad
 Inherited
removeEventListener(type:String, listener:Function):void
[override] Removes an event listener from the object.
DisplayObject
 Inherited
removeEventListeners(type:String = null):void
[override] Removes all event listeners with a certain type, or all of them if type is null.
DisplayObject
  
removeFrameAt(frameID:int):void
Removes the frame at a certain ID.
MovieClip
 Inherited
removeFromParent(dispose:Boolean = false):void
Removes the object from its parent, if it has one, and optionally disposes it.
DisplayObject
 Inherited
render(painter:Painter):void
[override] Renders the display object with the help of a painter object.
Mesh
  
Reverses the order of all frames, making the clip run from end to start.
MovieClip
  
setFrameAction(frameID:int, action:Function):void
Sets an action that will be executed whenever a certain frame is reached.
MovieClip
  
setFrameDuration(frameID:int, duration:Number):void
Sets the duration of a certain frame (in seconds).
MovieClip
  
setFrameSound(frameID:int, sound:Sound):void
Sets the sound of a certain frame.
MovieClip
  
setFrameTexture(frameID:int, texture:Texture):void
Sets the texture of a certain frame.
MovieClip
 Inherited
This method is called whenever the mesh's index data was changed.
Mesh
 Inherited
Forces the object to be redrawn in the next frame.
DisplayObject
 Inherited
setStyle(meshStyle:MeshStyle = null, mergeWithPredecessor:Boolean = true):void
Sets the style that is used to render the mesh.
Mesh
 Inherited
setTexCoords(vertexID:int, u:Number, v:Number):void
Sets the texture coordinates of the vertex at the specified index to the given values.
Mesh
 Inherited
setVertexAlpha(vertexID:int, alpha:Number):void
Sets the alpha value of the vertex at the specified index to a certain value.
Mesh
 Inherited
setVertexColor(vertexID:int, color:uint):void
Sets the RGB color of the vertex at the specified index to a certain value.
Mesh
 Inherited
This method is called whenever the mesh's vertex data was changed.
Mesh
 Inherited
setVertexPosition(vertexID:int, x:Number, y:Number):void
Mesh
  
stop():void
Stops playback, resetting "currentFrame" to zero.
MovieClip
Protected Methods
 MethodDefined By
 Inherited
Sets up vertex- and index-data according to the current settings.
Quad
Events
 Event Summary Defined By
 InheritedDispatched when an object is added to a parent.DisplayObject
 InheritedDispatched when an object is connected to the stage (directly or indirectly).DisplayObject
  Dispatched whenever the movie has displayed its last frame.MovieClip
 InheritedDispatched once every frame on every object that is connected to the stage.DisplayObject
 InheritedDispatched when a key on the keyboard is pressed.DisplayObject
 InheritedDispatched when a key on the keyboard is released.DisplayObject
 InheritedDispatched when an object is removed from its parent.DisplayObject
 InheritedDispatched when an object is removed from the stage and won't be rendered any longer.DisplayObject
 InheritedDispatched when an object is touched.DisplayObject
Property Detail
currentFrameproperty
currentFrame:int

The index of the frame that is currently displayed.


Implementation
    public function get currentFrame():int
    public function set currentFrame(value:int):void
currentTimeproperty 
currentTime:Number

The time that has passed since the clip was started (each loop starts at zero).


Implementation
    public function get currentTime():Number
    public function set currentTime(value:Number):void
fpsproperty 
fps:Number

The default number of frames per second. Individual frames can have different durations. If you change the fps, the durations of all frames will be scaled relatively to the previous value.


Implementation
    public function get fps():Number
    public function set fps(value:Number):void
isCompleteproperty 
isComplete:Boolean  [read-only]

Indicates if a (non-looping) movie has come to its end.


Implementation
    public function get isComplete():Boolean
isPlayingproperty 
isPlaying:Boolean  [read-only]

Indicates if the clip is still playing. Returns false when the end is reached.


Implementation
    public function get isPlaying():Boolean
loopproperty 
loop:Boolean

Indicates if the clip should loop.

The default value is true.


Implementation
    public function get loop():Boolean
    public function set loop(value:Boolean):void
mutedproperty 
muted:Boolean

If enabled, no new sounds will be started during playback. Sounds that are already playing are not affected.


Implementation
    public function get muted():Boolean
    public function set muted(value:Boolean):void
numFramesproperty 
numFrames:int  [read-only]

The total number of frames.


Implementation
    public function get numFrames():int
soundTransformproperty 
soundTransform:SoundTransform

The SoundTransform object used for playback of all frame sounds.

The default value is null.


Implementation
    public function get soundTransform():SoundTransform
    public function set soundTransform(value:SoundTransform):void
totalTimeproperty 
totalTime:Number  [read-only]

The total duration of the clip in seconds.


Implementation
    public function get totalTime():Number
Constructor Detail
MovieClip()Constructor
public function MovieClip(textures:Vector.<Texture>, fps:Number = 12)

Creates a movie clip from the provided textures and with the specified default framerate. The movie will have the size of the first frame.

Parameters
textures:Vector.<Texture>
 
fps:Number (default = 12)
Method Detail
addFrame()method
public function addFrame(texture:Texture, sound:Sound = null, duration:Number = -1):void

Adds an additional frame, optionally with a sound and a custom duration. If the duration is omitted, the default framerate is used (as specified in the constructor).

Parameters

texture:Texture
 
sound:Sound (default = null)
 
duration:Number (default = -1)

addFrameAt()method 
public function addFrameAt(frameID:int, texture:Texture, sound:Sound = null, duration:Number = -1):void

Adds a frame at a certain index, optionally with a sound and a custom duration.

Parameters

frameID:int
 
texture:Texture
 
sound:Sound (default = null)
 
duration:Number (default = -1)

advanceTime()method 
public function advanceTime(passedTime:Number):void

Advance the time by a number of seconds.

Parameters

passedTime:Number — in seconds.

getFrameAction()method 
public function getFrameAction(frameID:int):Function

Returns the method that is executed at a certain frame.

Parameters

frameID:int

Returns
Function
getFrameDuration()method 
public function getFrameDuration(frameID:int):Number

Returns the duration of a certain frame (in seconds).

Parameters

frameID:int

Returns
Number
getFrameSound()method 
public function getFrameSound(frameID:int):Sound

Returns the sound of a certain frame.

Parameters

frameID:int

Returns
Sound
getFrameTexture()method 
public function getFrameTexture(frameID:int):Texture

Returns the texture of a certain frame.

Parameters

frameID:int

Returns
Texture
pause()method 
public function pause():void

Pauses playback.

play()method 
public function play():void

Starts playback. Beware that the clip has to be added to a juggler, too!

removeFrameAt()method 
public function removeFrameAt(frameID:int):void

Removes the frame at a certain ID. The successors will move down.

Parameters

frameID:int

reverseFrames()method 
public function reverseFrames():void

Reverses the order of all frames, making the clip run from end to start. Makes sure that the currently visible frame stays the same.

setFrameAction()method 
public function setFrameAction(frameID:int, action:Function):void

Sets an action that will be executed whenever a certain frame is reached.

Parameters

frameID:int
 
action:Function

setFrameDuration()method 
public function setFrameDuration(frameID:int, duration:Number):void

Sets the duration of a certain frame (in seconds).

Parameters

frameID:int
 
duration:Number

setFrameSound()method 
public function setFrameSound(frameID:int, sound:Sound):void

Sets the sound of a certain frame. The sound will be played whenever the frame is displayed.

Parameters

frameID:int
 
sound:Sound

setFrameTexture()method 
public function setFrameTexture(frameID:int, texture:Texture):void

Sets the texture of a certain frame.

Parameters

frameID:int
 
texture:Texture

stop()method 
public function stop():void

Stops playback, resetting "currentFrame" to zero.

Event Detail
complete Event
Event Object Type: starling.events.Event

Dispatched whenever the movie has displayed its last frame.