| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| makeCurrent() — method, class starling.core.Starling |
| Make this Starling instance the current one. |
| mapRepeat — Property, class starling.filters.DisplacementMapFilter |
| Indicates how the pixels of the map texture will be wrapped at the edge. |
| mapTexture — Property, class starling.filters.DisplacementMapFilter |
| The texture that will be used to calculate displacement. |
| mapX — Property, class starling.filters.DisplacementMapFilter |
| The horizontal offset of the map texture relative to the origin. |
| mapY — Property, class starling.filters.DisplacementMapFilter |
| The vertical offset of the map texture relative to the origin. |
| MAROON — Constant Static Property, class starling.utils.Color |
| |
| mask — Property, class starling.display.DisplayObject |
| The display object that acts as a mask for the current object. |
| MASK — Constant Static Property, class starling.display.BlendMode |
| When used on a RenderTexture, the drawn object will act as a mask for the current
content, i.e. |
| MathUtil — class, package starling.utils |
| A utility class containing methods you might need for math problems. |
| matrix — Property, class starling.filters.ColorMatrixFilter |
| A vector of 20 items arranged as a 4x5 matrix. |
| MatrixUtil — class, package starling.utils |
| A utility class containing methods related to the Matrix class. |
| max(a:Number, b:Number) — Static Method , class starling.utils.MathUtil |
| Returns the larger of the two values. |
| MAX_NUM_VERTICES — Constant Static Property, class starling.display.MeshBatch |
| The maximum number of vertices that fit into one MeshBatch. |
| maxSize — Static Property, class starling.textures.Texture |
| Returns the maximum size constraint (for both width and height) for textures in the
current Context3D profile. |
| Mesh — class, package starling.display |
| The base class for all tangible (non-container) display objects, spawned up by a number
of triangles. |
| Mesh(vertexData:starling.rendering:VertexData, indexData:starling.rendering:IndexData, style:starling.styles:MeshStyle) — Constructor, class starling.display.Mesh |
| Creates a new mesh with the given vertices and indices. |
| MeshBatch — class, package starling.display |
| Combines a number of meshes to one display object and renders them efficiently. |
| MeshBatch() — Constructor, class starling.display.MeshBatch |
| Creates a new, empty MeshBatch instance. |
| MeshEffect — class, package starling.rendering |
| An effect drawing a mesh of textured, colored vertices. |
| MeshEffect() — Constructor, class starling.rendering.MeshEffect |
| Creates a new MeshEffect instance. |
| MeshStyle — class, package starling.styles |
| MeshStyles provide a means to completely modify the way a mesh is rendered. |
| MeshStyle() — Constructor, class starling.styles.MeshStyle |
| Creates a new MeshStyle instance. |
| MeshSubset — class, package starling.utils |
| A class describing a range of vertices and indices, thus referencing a subset of a Mesh. |
| MeshSubset(vertexID:int, numVertices:int, indexID:int, numIndices:int) — Constructor, class starling.utils.MeshSubset |
| Creates a new MeshSubset. |
| MeshUtil — class, package starling.utils |
| A utility class that helps with tasks that are common when working with meshes. |
| min(a:Number, b:Number) — Static Method , class starling.utils.MathUtil |
| Returns the smaller of the two values. |
| MINI — Constant Static Property, class starling.text.BitmapFont |
| The font name of the embedded minimal bitmap font. |
| mipMapping — Property, class starling.textures.ConcreteTexture |
| Indicates if the texture contains mip maps. |
| mipMapping — Property, class starling.textures.SubTexture |
| Indicates if the texture contains mip maps. |
| mipMapping — Property, class starling.textures.Texture |
| Indicates if the texture contains mip maps. |
| mipMapping — Property, class starling.textures.TextureOptions |
| Indicates if the texture contains mip maps. |
| MissingContextError — class, package starling.errors |
| A MissingContextError is thrown when a Context3D object is required but not (yet)
available. |
| MissingContextError(message:any, id:any) — Constructor, class starling.errors.MissingContextError |
| Creates a new MissingContextError object. |
| modelviewMatrix — Property, class starling.rendering.RenderState |
| Returns the current 2D modelview matrix. |
| modelviewMatrix3D — Property, class starling.rendering.RenderState |
| Returns the current 3D modelview matrix, if there have been 3D transformations. |
| MOVED — Constant Static Property, class starling.events.TouchPhase |
| The finger moves around on the screen, or the mouse is moved while the button is
pressed. |
| moveTo(x:Number, y:Number) — method, class starling.animation.Tween |
| Animates the 'x' and 'y' properties of an object simultaneously. |
| MovieClip — class, package starling.display |
| A MovieClip is a simple way to display an animation depicted by a list of textures. |
| MovieClip(textures:Vector$starling.textures:Texture, fps:Number) — Constructor, class starling.display.MovieClip |
| Creates a movie clip from the provided textures and with the specified default framerate. |
| multiply(color:uint, factor:Number) — Static Method , class starling.utils.Color |
| Multiplies all channels of an (A)RGB color with a certain factor. |
| MULTIPLY — Constant Static Property, class starling.display.BlendMode |
| Multiplies the values of the display object colors with the the background color. |
| multitapDistance — Property, class starling.events.TouchProcessor |
| The distance (in points) describing how close two touches must be to each other to
be recognized as a multitap gesture. |
| multitapTime — Property, class starling.events.TouchProcessor |
| The time period (in seconds) in which two touches must occur to be recognized as
a multitap gesture. |
| multitouchEnabled — Static Property, class starling.core.Starling |
| Indicates if multitouch input should be supported. |
| muted — Property, class starling.display.MovieClip |
| If enabled, no new sounds will be started during playback. |
| mvpMatrix3D — Property, class starling.rendering.Effect |
| The MVP (modelview-projection) matrix transforms vertices into clipspace. |
| mvpMatrix3D — Property, class starling.rendering.RenderState |
| Calculates the product of modelview and projection matrix and stores it in a 3D matrix. |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |