| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| easeCombined(startFunc:Function, endFunc:Function, ratio:Number) — Static Method , class starling.animation.Transitions |
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| easeIn(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_IN — Constant Static Property, class starling.animation.Transitions |
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| easeInBack(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_IN_BACK — Constant Static Property, class starling.animation.Transitions |
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| easeInBounce(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_IN_BOUNCE — Constant Static Property, class starling.animation.Transitions |
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| easeInElastic(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_IN_ELASTIC — Constant Static Property, class starling.animation.Transitions |
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| easeInOut(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_IN_OUT — Constant Static Property, class starling.animation.Transitions |
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| easeInOutBack(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_IN_OUT_BACK — Constant Static Property, class starling.animation.Transitions |
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| easeInOutBounce(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_IN_OUT_BOUNCE — Constant Static Property, class starling.animation.Transitions |
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| easeInOutElastic(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_IN_OUT_ELASTIC — Constant Static Property, class starling.animation.Transitions |
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| easeOut(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_OUT — Constant Static Property, class starling.animation.Transitions |
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| easeOutBack(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_OUT_BACK — Constant Static Property, class starling.animation.Transitions |
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| easeOutBounce(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_OUT_BOUNCE — Constant Static Property, class starling.animation.Transitions |
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| easeOutElastic(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_OUT_ELASTIC — Constant Static Property, class starling.animation.Transitions |
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| easeOutIn(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_OUT_IN — Constant Static Property, class starling.animation.Transitions |
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| easeOutInBack(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_OUT_IN_BACK — Constant Static Property, class starling.animation.Transitions |
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| easeOutInBounce(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_OUT_IN_BOUNCE — Constant Static Property, class starling.animation.Transitions |
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| easeOutInElastic(ratio:Number) — Static Method , class starling.animation.Transitions |
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| EASE_OUT_IN_ELASTIC — Constant Static Property, class starling.animation.Transitions |
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| effect — Property, class starling.filters.FragmentFilter |
| The effect instance returning the FilterEffect created via createEffect. |
| Effect — class, package starling.rendering |
| An effect encapsulates all steps of a Stage3D draw operation. |
| Effect() — Constructor, class starling.rendering.Effect |
| Creates a new effect. |
| elapsedTime — Property, class starling.animation.Juggler |
| The total life time of the juggler (in seconds). |
| empty(width:Number, height:Number, premultipliedAlpha:Boolean, mipMapping:Boolean, optimizeForRenderToTexture:Boolean, scale:Number, format:String, forcePotTexture:Boolean) — Static Method , class starling.textures.Texture |
| Creates an empty texture of a certain size. |
| enabled — Property, class starling.display.Button |
| Indicates if the button can be triggered. |
| enableErrorChecking — Property, class starling.core.Starling |
| Indicates if Stage3D render methods will report errors. |
| enableErrorChecking — Property, class starling.rendering.Painter |
| Indicates if Stage3D render methods will report errors. |
| ENDED — Constant Static Property, class starling.events.TouchPhase |
| The finger was lifted from the screen or from the mouse button. |
| endFill() — method, class starling.display.Canvas |
| Resets the color to 'white' and alpha to '1'. |
| enqueue(touchID:int, phase:String, globalX:Number, globalY:Number, pressure:Number, width:Number, height:Number) — method, class starling.events.TouchProcessor |
| Enqueues a new touch our mouse event with the given properties. |
| enqueue(... rest) — method, class starling.utils.AssetManager |
| Enqueues one or more raw assets; they will only be available after successfully
executing the "loadQueue" method. |
| enqueueMouseLeftStage() — method, class starling.events.TouchProcessor |
| Enqueues an artificial touch that represents the mouse leaving the stage. |
| enqueueWithName(asset:Object, name:String, options:starling.textures:TextureOptions) — method, class starling.utils.AssetManager |
| Enqueues a single asset with a custom name that can be used to access it later. |
| enterFrame — Event, class starling.display.DisplayObject |
| Dispatched once every frame on every object that is connected to the stage. |
| enterFrame — Event, class starling.filters.FragmentFilter |
| Dispatched every frame on filters assigned to display objects connected to the stage. |
| enterFrame — Event, class starling.styles.MeshStyle |
| Dispatched every frame on styles assigned to display objects connected to the stage. |
| ENTER_FRAME — Constant Static Property, class starling.events.EnterFrameEvent |
| Event type for a display object that is entering a new frame. |
| ENTER_FRAME — Constant Static Property, class starling.events.Event |
| Event type for a display object that is entering a new frame. |
| EnterFrameEvent — class, package starling.events |
| An EnterFrameEvent is triggered once per frame and is dispatched to all objects in the
display tree. |
| EnterFrameEvent(type:String, passedTime:Number, bubbles:Boolean) — Constructor, class starling.events.EnterFrameEvent |
| Creates an enter frame event with the passed time. |
| equals(other:starling.rendering:BatchToken) — method, class starling.rendering.BatchToken |
| Indicates if this token contains the same values as the given one. |
| ERASE — Constant Static Property, class starling.display.BlendMode |
| Erases the background when drawn on a RenderTexture. |
| eraseMask(mask:starling.display:DisplayObject) — method, class starling.rendering.Painter |
| Draws a display object into the stencil buffer, decrementing the
buffer on each used pixel. |
| Event — class, package starling.events |
| Event objects are passed as parameters to event listeners when an event occurs. |
| Event(type:String, bubbles:Boolean, data:Object) — Constructor, class starling.events.Event |
| Creates an event object that can be passed to listeners. |
| EventDispatcher — class, package starling.events |
| The EventDispatcher class is the base class for all classes that dispatch events. |
| EventDispatcher() — Constructor, class starling.events.EventDispatcher |
| Creates an EventDispatcher. |
| excludeFromCache(object:starling.display:DisplayObject) — method, class starling.rendering.Painter |
| Prevents the object from being drawn from the render cache in the next frame. |
| execute(func:Function, ... rest) — Package Function, starling.utils |
| Executes a function with the specified arguments. |
| executeWhenApplicationIsActive(call:Function, ... rest) — Static Method , class starling.utils.SystemUtil |
| Executes the given function with its arguments the next time the application is active. |
| extend(format:String) — method, class starling.rendering.VertexDataFormat |
| Creates a new VertexDataFormat instance by appending the given format string
to the current instance's format. |
| extend(rect:flash.geom:Rectangle, left:Number, right:Number, top:Number, bottom:Number) — Static Method , class starling.utils.RectangleUtil |
| Extends the bounds of the rectangle in all four directions. |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |