A utility class that helps with tasks that are common when working with meshes.
public static function calculateBounds(vertexData:VertexData, sourceSpace:DisplayObject, targetSpace:DisplayObject, out:Rectangle = null):Rectangle
Calculates the bounds of the given vertices in the target coordinate system.
Parameters
Returns public static function containsPoint(vertexData:VertexData, indexData:IndexData, point:Point):Boolean
Determines if a point is inside a mesh that is spawned up by the given
vertex- and index-data.
Parameters
Returns
Mon Apr 18 2016, 08:17 PM +02:00