| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| scale — Property, class starling.textures.ConcreteTexture |
| The scale factor, which influences width and height properties. |
| scale — Property, class starling.textures.SubTexture |
| The scale factor, which influences width and height properties. |
| scale — Property, class starling.textures.Texture |
| The scale factor, which influences width and height properties. |
| scaleAlpha(vertexID:int, factor:Number, numVertices:int) — method, class starling.utils.VertexData |
| Multiplies the alpha value of subsequent vertices with a certain factor. |
| scaleFactor — Property, class starling.utils.AssetManager |
| Textures that are created from Bitmaps or ATF files will have the scale factor
assigned here. |
| scaleMatrix(sx:Number, sy:Number) — method, class starling.core.RenderSupport |
| Prepends an incremental scale change to the modelview matrix. |
| ScaleMode — class, package starling.utils |
| A class that provides constant values for the 'RectangleUtil.fit' method. |
| scaleTo(factor:Number) — method, class starling.animation.Tween |
| Animates the 'scaleX' and 'scaleY' properties of an object simultaneously. |
| scaleWhenDown — Property, class starling.display.Button |
| The scale factor of the button on touch. |
| scaleX — Property, class starling.display.DisplayObject |
| The horizontal scale factor. |
| scaleX — Property, class starling.filters.DisplacementMapFilter |
| The multiplier used to scale the x displacement result from the map calculation. |
| scaleY — Property, class starling.display.DisplayObject |
| The vertical scale factor. |
| scaleY — Property, class starling.filters.DisplacementMapFilter |
| The multiplier used to scale the y displacement result from the map calculation. |
| SCREEN — Constant Static Property, class starling.display.BlendMode |
| Multiplies the complement (inverse) of the display object color with the complement of
the background color, resulting in a bleaching effect. |
| SCROLL — Constant Static Property, class starling.events.Event |
| An event type to be utilized in custom events. |
| SELECT — Constant Static Property, class starling.events.Event |
| An event type to be utilized in custom events. |
| setAlpha(vertexID:int, alpha:Number) — method, class starling.utils.VertexData |
| Updates the alpha value of a vertex (range 0-1). |
| setBlendFactors(premultipliedAlpha:Boolean, blendMode:String) — Static Method , class starling.core.RenderSupport |
| Sets up the blending factors that correspond with a certain blend mode. |
| setChildIndex(child:starling.display:DisplayObject, index:int) — method, class starling.display.DisplayObjectContainer |
| Moves a child to a certain index. |
| setColor(vertexID:int, color:uint) — method, class starling.utils.VertexData |
| Updates the RGB color values of a vertex (alpha is not changed). |
| setColorAndAlpha(vertexID:int, color:uint, alpha:Number) — method, class starling.utils.VertexData |
| Updates the RGB color and alpha value of a vertex in one step. |
| setDefaultBlendFactors(premultipliedAlpha:Boolean) — Static Method , class starling.core.RenderSupport |
| Deprecated. |
| setFrameDuration(frameID:int, duration:Number) — method, class starling.display.MovieClip |
| Sets the duration of a certain frame (in seconds). |
| setFrameSound(frameID:int, sound:flash.media:Sound) — method, class starling.display.MovieClip |
| Sets the sound of a certain frame. |
| setFrameTexture(frameID:int, texture:starling.textures:Texture) — method, class starling.display.MovieClip |
| Sets the texture of a certain frame. |
| setOrthographicProjection(x:Number, y:Number, width:Number, height:Number) — method, class starling.core.RenderSupport |
| Sets up the projection matrix for ortographic 2D rendering. |
| setPosition(vertexID:int, x:Number, y:Number) — method, class starling.utils.VertexData |
| Updates the position values of a vertex. |
| setPremultipliedAlpha(value:Boolean, updateData:Boolean) — method, class starling.utils.VertexData |
| Changes the way alpha and color values are stored. |
| setQuadAlpha(quadID:int, alpha:Number) — method, class starling.display.QuadBatch |
| Updates the alpha value of a specific quad. |
| setQuadColor(quadID:int, color:uint) — method, class starling.display.QuadBatch |
| Updates the color of a specific quad. |
| setTexCoords(vertexID:int, coords:flash.geom:Point) — method, class starling.display.Image |
| Sets the texture coordinates of a vertex. |
| setTexCoords(vertexID:int, u:Number, v:Number) — method, class starling.utils.VertexData |
| Updates the texture coordinates of a vertex (range 0-1). |
| setTexCoordsTo(vertexID:int, u:Number, v:Number) — method, class starling.display.Image |
| Sets the texture coordinates of a vertex. |
| setUniformAlpha(alpha:Number) — method, class starling.utils.VertexData |
| Sets all vertices of the object to the same alpha values. |
| setUniformColor(enable:Boolean, color:uint, alpha:Number) — method, class starling.filters.BlurFilter |
| A uniform color will replace the RGB values of the input color, while the alpha
value will be multiplied with the given factor. |
| setUniformColor(color:uint) — method, class starling.utils.VertexData |
| Sets all vertices of the object to the same color values. |
| setVertexAlpha(vertexID:int, alpha:Number) — method, class starling.display.Quad |
| Sets the alpha value of a vertex at a certain index. |
| setVertexAlpha(quadID:int, vertexID:int, alpha:Number) — method, class starling.display.QuadBatch |
| Updates the alpha value of one vertex of a specific quad. |
| setVertexColor(vertexID:int, color:uint) — method, class starling.display.Quad |
| Sets the color of a vertex at a certain index. |
| setVertexColor(quadID:int, vertexID:int, color:uint) — method, class starling.display.QuadBatch |
| Updates the color of one vertex of a specific quad. |
| shareContext — Property, class starling.core.Starling |
| Indicates if the Context3D render calls are managed externally to Starling,
to allow other frameworks to share the Stage3D instance. |
| shiftKey — Property, class starling.events.KeyboardEvent |
| Indicates whether the Shift key modifier is active (true) or inactive (false). |
| shiftKey — Property, class starling.events.TouchEvent |
| Indicates if the shift key was pressed when the event occurred. |
| SHOW_ALL — Constant Static Property, class starling.utils.ScaleMode |
| Specifies that the entire rectangle will be scaled to fit into the specified
area, while maintaining the original aspect ratio. |
| showStats — Property, class starling.core.Starling |
| Indicates if a small statistics box (with FPS, memory usage and draw count) is displayed. |
| showStatsAt(hAlign:String, vAlign:String, scale:Number) — method, class starling.core.Starling |
| Displays the statistics box at a certain position. |
| SILVER — Constant Static Property, class starling.utils.Color |
| |
| simulateMultitouch — Property, class starling.core.Starling |
| Indicates if multitouch simulation with "Shift" and "Ctrl"/"Cmd"-keys is enabled. |
| simulateMultitouch — Property, class starling.events.TouchProcessor |
| Indicates if it multitouch simulation should be activated. |
| size — Property, class starling.text.BitmapFont |
| The native size of the font. |
| skew(matrix:flash.geom:Matrix, skewX:Number, skewY:Number) — Static Method , class starling.utils.MatrixUtil |
| Appends a skew transformation to a matrix (angles in radians). |
| skewX — Property, class starling.display.DisplayObject |
| The horizontal skew angle in radians. |
| skewY — Property, class starling.display.DisplayObject |
| The vertical skew angle in radians. |
| smoothing — Property, class starling.display.Image |
| The smoothing filter that is used for the texture. |
| smoothing — Property, class starling.display.QuadBatch |
| The TextureSmoothing used for rendering. |
| smoothing — Property, class starling.text.BitmapFont |
| The smoothing filter that is used for the texture. |
| sortChildren(compareFunction:Function) — method, class starling.display.DisplayObjectContainer |
| Sorts the children according to a given function (that works just like the sort function
of the Vector class). |
| Sprite — class, package starling.display |
| A Sprite is the most lightweight, non-abstract container class. |
| Sprite() — Constructor, class starling.display.Sprite |
| Creates an empty sprite. |
| stage — Property, class starling.core.Starling |
| The Starling stage object, which is the root of the display tree that is rendered. |
| stage — Property, class starling.display.DisplayObject |
| The stage the display object is connected to, or null if it is not connected
to the stage. |
| stage — Property, class starling.events.TouchProcessor |
| The stage object to which the touch objects are (per default) dispatched. |
| Stage — class, package starling.display |
| A Stage represents the root of the display tree. |
| stage3D — Property, class starling.core.Starling |
| The Flash Stage3D object Starling renders into. |
| stageHeight — Property, class starling.display.Stage |
| The height of the stage coordinate system. |
| stageWidth — Property, class starling.display.Stage |
| The width of the stage coordinate system. |
| Starling — class, package starling.core |
| The Starling class represents the core of the Starling framework. |
| Starling(rootClass:Class, stage:flash.display:Stage, viewPort:flash.geom:Rectangle, stage3D:flash.display:Stage3D, renderMode:String, profile:String) — Constructor, class starling.core.Starling |
| Creates a new Starling instance. |
| starling.animation — package |
| The components of Starlings animation system. |
| starling.core — package |
| Contains the core class of the framework and a rendering utility class. |
| starling.display — package |
| The main classes from which to build anything that is displayed on the screen. |
| starling.errors — package |
| A set of commonly used error classes. |
| starling.events — package |
| A simplified version of Flash's DOM event model, including an alternative EventDispatcher base class. |
| starling.filters — package |
| Post processing filters for special effects. |
| starling.text — package |
| Classes for working with text fields and bitmap fonts. |
| starling.textures — package |
| Classes to create and work with GPU texture data. |
| starling.utils — package |
| Utility classes and helper methods. |
| start() — method, class starling.core.Starling |
| As soon as Starling is started, it will queue input events (keyboard/mouse/touch);
furthermore, the method nextFrame will be called once per Flash Player
frame. |
| STATIONARY — Constant Static Property, class starling.events.TouchPhase |
| The finger or mouse (with pressed button) has not moved since the last frame. |
| STD_FRAGMENT_SHADER — Constant Property, class starling.filters.FragmentFilter |
| The standard fragment shader code. |
| STD_VERTEX_SHADER — Constant Property, class starling.filters.FragmentFilter |
| The standard vertex shader code. |
| stop(suspendRendering:Boolean) — method, class starling.core.Starling |
| Stops all logic and input processing, effectively freezing the app in its current state. |
| stop() — method, class starling.display.MovieClip |
| Stops playback, resetting "currentFrame" to zero. |
| stopImmediatePropagation() — method, class starling.events.Event |
| Prevents any other listeners from receiving the event. |
| stopPropagation() — method, class starling.events.Event |
| Prevents listeners at the next bubble stage from receiving the event. |
| SubTexture — class, package starling.textures |
| A SubTexture represents a section of another texture. |
| SubTexture(parentTexture:starling.textures:Texture, region:flash.geom:Rectangle, ownsParent:Boolean) — Constructor, class starling.textures.SubTexture |
| Creates a new subtexture containing the specified region (in points) of a parent
texture. |
| supportHighResolutions — Property, class starling.core.Starling |
| Indicates that if the device supports HiDPI screens Starling will attempt to allocate
a larger back buffer than indicated via the viewPort size. |
| swapChildren(child1:starling.display:DisplayObject, child2:starling.display:DisplayObject) — method, class starling.display.DisplayObjectContainer |
| Swaps the indexes of two children. |
| swapChildrenAt(index1:int, index2:int) — method, class starling.display.DisplayObjectContainer |
| Swaps the indexes of two children. |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |