| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| cache() — method, class starling.filters.FragmentFilter |
| Caches the filter output into a texture. |
| CANCEL — Constant Static Property, class starling.events.Event |
| An event type to be utilized in custom events. |
| capacity — Property, class starling.display.QuadBatch |
| Indicates the number of quads for which space is allocated (vertex- and index-buffers). |
| CENTER — Constant Static Property, class starling.utils.HAlign |
| Centered alignement. |
| CENTER — Constant Static Property, class starling.utils.VAlign |
| Centered alignment. |
| CHANGE — Constant Static Property, class starling.events.Event |
| An event type to be utilized in custom events. |
| charCode — Property, class starling.events.KeyboardEvent |
| Contains the character code of the key. |
| charID — Property, class starling.text.BitmapChar |
| The unicode ID of the char. |
| checkPolicyFile — Property, class starling.utils.AssetManager |
| Specifies whether a check should be made for the existence of a URL policy file before
loading an object from a remote server. |
| clear(rgb:uint, alpha:Number) — method, class starling.core.RenderSupport |
| Clears the render context with a certain color and alpha value. |
| clear(rgb:uint, alpha:Number) — Static Method , class starling.core.RenderSupport |
| Clears the render context with a certain color and alpha value. |
| clear(color:uint, alpha:Number) — method, class starling.textures.ConcreteTexture |
| Clears the texture with a certain color and alpha value. |
| clear() — method, class starling.textures.RenderTexture |
| Clears the texture (restoring full transparency). |
| clearCache() — method, class starling.filters.FragmentFilter |
| Clears the cached output of the filter. |
| clipping — Property, class starling.textures.SubTexture |
| The clipping rectangle, which is the region provided on initialization
scaled into [0.0, 1.0]. |
| clipRect — Property, class starling.display.Sprite |
| The object's clipping rectangle in its local coordinate system. |
| clone() — method, class starling.display.QuadBatch |
| Creates a duplicate of the QuadBatch object. |
| clone() — method, class starling.events.Touch |
| Creates a clone of the Touch object. |
| clone(vertexID:int, numVertices:int) — method, class starling.utils.VertexData |
| Creates a duplicate of either the complete vertex data object, or of a subset. |
| CLOSE — Constant Static Property, class starling.events.Event |
| An event type to be utilized in custom events. |
| color — Property, class starling.display.Quad |
| Returns the color of the quad, or of vertex 0 if vertices have different colors. |
| color — Property, class starling.display.Stage |
| The background color of the stage. |
| color — Property, class starling.text.TextField |
| The color of the text. |
| Color — class, package starling.utils |
| A utility class containing predefined colors and methods converting between different
color representations. |
| ColorMatrixFilter — class, package starling.filters |
| The ColorMatrixFilter class lets you apply a 4x5 matrix transformation on the RGBA color
and alpha values of every pixel in the input image to produce a result with a new set
of RGBA color and alpha values. |
| ColorMatrixFilter(matrix:Vector$Number) — Constructor, class starling.filters.ColorMatrixFilter |
| Creates a new ColorMatrixFilter instance with the specified matrix. |
| COLOR_OFFSET — Constant Static Property, class starling.utils.VertexData |
| The offset of color data (r, g, b, a) within a vertex. |
| compile(object:starling.display:DisplayObject, quadBatches:Vector$starling.display:QuadBatch) — Static Method , class starling.display.QuadBatch |
| Analyses an object that is made up exclusively of quads (or other containers)
and creates a vector of QuadBatch objects representing it. |
| complete — Event, class starling.display.MovieClip |
| Dispatched whenever the movie has displayed its last frame. |
| COMPLETE — Constant Static Property, class starling.events.Event |
| Event type that may be used whenever something finishes. |
| componentX — Property, class starling.filters.DisplacementMapFilter |
| Describes which color channel to use in the map image to displace the x result. |
| componentY — Property, class starling.filters.DisplacementMapFilter |
| Describes which color channel to use in the map image to displace the y result. |
| concat(matrix:Vector$Number) — method, class starling.filters.ColorMatrixFilter |
| Concatenates the current matrix with another one. |
| ConcreteTexture — class, package starling.textures |
| A ConcreteTexture wraps a Stage3D texture object, storing the properties of the texture. |
| ConcreteTexture(base:flash.display3D.textures:TextureBase, format:String, width:int, height:int, mipMapping:Boolean, premultipliedAlpha:Boolean, optimizedForRenderTexture:Boolean, scale:Number) — Constructor, class starling.textures.ConcreteTexture |
| Creates a ConcreteTexture object from a TextureBase, storing information about size,
mip-mapping, and if the channels contain premultiplied alpha values. |
| contains(object:starling.animation:IAnimatable) — method, class starling.animation.Juggler |
| Determines if an object has been added to the juggler. |
| contains(child:starling.display:DisplayObject) — method, class starling.display.DisplayObjectContainer |
| Determines if a certain object is a child of the container (recursively). |
| containsTweens(target:Object) — method, class starling.animation.Juggler |
| Figures out if the juggler contains one or more tweens with a certain target. |
| contentScaleFactor — Property, class starling.core.Starling |
| The ratio between viewPort width and stage width. |
| context — Property, class starling.core.Starling |
| The render context of this instance. |
| context3DCreate — Event, class starling.core.Starling |
| Dispatched when a new render context is created. |
| CONTEXT3D_CREATE — Constant Static Property, class starling.events.Event |
| Event type for a (re)created stage3D rendering context. |
| contextData — Property, class starling.core.Starling |
| A dictionary that can be used to save custom data related to the current context. |
| convertTo3D(matrix:flash.geom:Matrix, resultMatrix:flash.geom:Matrix3D) — Static Method , class starling.utils.MatrixUtil |
| Converts a 2D matrix to a 3D matrix. |
| copyTo(targetData:starling.utils:VertexData, targetVertexID:int, vertexID:int, numVertices:int) — method, class starling.utils.VertexData |
| Copies the vertex data (or a range of it, defined by 'vertexID' and 'numVertices')
of this instance to another vertex data object, starting at a certain index. |
| copyTransformedTo(targetData:starling.utils:VertexData, targetVertexID:int, matrix:flash.geom:Matrix, vertexID:int, numVertices:int) — method, class starling.utils.VertexData |
| Transforms the vertex position of this instance by a certain matrix and copies the
result to another VertexData instance. |
| copyVertexDataTo(targetData:starling.utils:VertexData, targetVertexID:int) — method, class starling.display.Image |
| Copies the raw vertex data to a VertexData instance. |
| copyVertexDataTo(targetData:starling.utils:VertexData, targetVertexID:int) — method, class starling.display.Quad |
| Copies the raw vertex data to a VertexData instance. |
| copyVertexDataTransformedTo(targetData:starling.utils:VertexData, targetVertexID:int, matrix:flash.geom:Matrix) — method, class starling.display.Image |
| Transforms the vertex positions of the raw vertex data by a certain matrix
and copies the result to another VertexData instance. |
| copyVertexDataTransformedTo(targetData:starling.utils:VertexData, targetVertexID:int, matrix:flash.geom:Matrix) — method, class starling.display.Quad |
| Transforms the vertex positions of the raw vertex data by a certain matrix and
copies the result to another VertexData instance. |
| createBase() — method, class starling.textures.ConcreteTexture |
| Recreates the underlying Stage3D texture object with the same dimensions and attributes
as the one that was passed to the constructor. |
| createDropShadow(distance:Number, angle:Number, color:uint, alpha:Number, blur:Number, resolution:Number) — Static Method , class starling.filters.BlurFilter |
| Creates a blur filter that is set up for a drop shadow effect. |
| createGlow(color:uint, alpha:Number, blur:Number, resolution:Number) — Static Method , class starling.filters.BlurFilter |
| Creates a blur filter that is set up for a glow effect. |
| createImage() — method, class starling.text.BitmapChar |
| Creates an image of the char. |
| createPrograms() — method, class starling.filters.FragmentFilter |
| Subclasses must override this method and use it to create their
fragment- and vertex-programs. |
| createSprite(width:Number, height:Number, text:String, fontSize:Number, color:uint, hAlign:String, vAlign:String, autoScale:Boolean, kerning:Boolean) — method, class starling.text.BitmapFont |
| Creates a sprite that contains a certain text, made up by one image per char. |
| ctrlKey — Property, class starling.events.KeyboardEvent |
| Indicates whether the Ctrl key is active on Windows or Linux;
indicates whether either the Ctrl or the Command key is active on Mac OS. |
| ctrlKey — Property, class starling.events.TouchEvent |
| Indicates if the ctrl key was pressed when the event occurred. |
| current — Static Property, class starling.core.Starling |
| The currently active Starling instance. |
| currentFrame — Property, class starling.display.MovieClip |
| The index of the frame that is currently displayed. |
| currentTarget — Property, class starling.events.Event |
| The object the event is currently bubbling at. |
| currentTime — Property, class starling.animation.DelayedCall |
| The time that has already passed (in seconds). |
| currentTime — Property, class starling.animation.Tween |
| The time that has passed since the tween was created (in seconds). |
| currentTime — Property, class starling.display.MovieClip |
| The time that has passed since the clip was started (each loop starts at zero). |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |