| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| fadeTo(alpha:Number) — method, class starling.animation.Tween |
| Animates the 'alpha' property of an object to a certain target value. |
| fillQuadBatch(quadBatch:starling.display:QuadBatch, width:Number, height:Number, text:String, fontSize:Number, color:uint, hAlign:String, vAlign:String, autoScale:Boolean, kerning:Boolean) — method, class starling.text.BitmapFont |
| Draws text into a QuadBatch. |
| filter — Property, class starling.display.DisplayObject |
| The filter that is attached to the display object. |
| finishQuadBatch() — method, class starling.core.RenderSupport |
| Renders the current quad batch and resets it. |
| fit(rectangle:flash.geom:Rectangle, into:flash.geom:Rectangle, scaleMode:String, pixelPerfect:Boolean, resultRect:flash.geom:Rectangle) — Static Method , class starling.utils.RectangleUtil |
| Calculates a rectangle with the same aspect ratio as the given 'rectangle',
centered within 'into'. |
| flatten — Event, class starling.display.Sprite |
| Dispatched on all children when the object is flattened. |
| flatten() — method, class starling.display.Sprite |
| Optimizes the sprite for optimal rendering performance. |
| FLATTEN — Constant Static Property, class starling.events.Event |
| Event type for a display object that is being flattened. |
| fontBold — Property, class starling.display.Button |
| Indicates if the font should be bold. |
| fontColor — Property, class starling.display.Button |
| The color of the font. |
| fontName — Property, class starling.display.Button |
| The name of the font displayed on the button. |
| fontName — Property, class starling.text.TextField |
| The name of the font (true type or bitmap font). |
| fontSize — Property, class starling.display.Button |
| The size of the font. |
| fontSize — Property, class starling.text.TextField |
| The size of the font. |
| format — Property, class starling.textures.AtfData |
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| format — Property, class starling.textures.ConcreteTexture |
| The Context3DTextureFormat of the underlying texture data. |
| format — Property, class starling.textures.SubTexture |
| The Context3DTextureFormat of the underlying texture data. |
| format — Property, class starling.textures.Texture |
| The Context3DTextureFormat of the underlying texture data. |
| formatString(format:String, ... rest) — Package Function, starling.utils |
| Formats a String in .Net-style, with curly braces ("{0}"). |
| formatText(textField:flash.text:TextField, textFormat:flash.text:TextFormat) — method, class starling.text.TextField |
| formatText is called immediately before the text is rendered. |
| fps — Property, class starling.display.MovieClip |
| The default number of frames per second. |
| FragmentFilter — class, package starling.filters |
| The FragmentFilter class is the base class for all filter effects in Starling. |
| FragmentFilter(numPasses:int, resolution:Number) — Constructor, class starling.filters.FragmentFilter |
| Creates a new Fragment filter with the specified number of passes and resolution. |
| FragmentFilterMode — class, package starling.filters |
| A class that provides constant values for filter modes. |
| frame — Property, class starling.textures.Texture |
| The texture frame (see class description). |
| fromAtfData(data:flash.utils:ByteArray, scale:Number, useMipMaps:Boolean, async:Function) — Static Method , class starling.textures.Texture |
| Creates a texture from the compressed ATF format. |
| fromBitmap(bitmap:flash.display:Bitmap, generateMipMaps:Boolean, scale:Number) — Static Method , class starling.display.Image |
| Creates an Image with a texture that is created from a bitmap object. |
| fromBitmap(bitmap:flash.display:Bitmap, generateMipMaps:Boolean, optimizeForRenderToTexture:Boolean, scale:Number, format:String) — Static Method , class starling.textures.Texture |
| Creates a texture object from a bitmap. |
| fromBitmapData(data:flash.display:BitmapData, generateMipMaps:Boolean, optimizeForRenderToTexture:Boolean, scale:Number, format:String) — Static Method , class starling.textures.Texture |
| Creates a texture object from bitmap data. |
| fromColor(width:Number, height:Number, color:uint, optimizeForRenderToTexture:Boolean, scale:Number, format:String) — Static Method , class starling.textures.Texture |
| Creates a texture with a certain size and color. |
| fromEmbeddedAsset(assetClass:Class, mipMapping:Boolean, optimizeForRenderToTexture:Boolean, scale:Number, format:String) — Static Method , class starling.textures.Texture |
| Creates a texture object from an embedded asset class. |
| fromTexture(texture:starling.textures:Texture, region:flash.geom:Rectangle, frame:flash.geom:Rectangle) — Static Method , class starling.textures.Texture |
| Creates a texture that contains a region (in pixels) of another texture. |
| FUCHSIA — Constant Static Property, class starling.utils.Color |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |