Classes
 ClassDescription
 BatchToken Points to a location within a list of MeshBatches.
 Effect An effect encapsulates all steps of a Stage3D draw operation.
 FilterEffect An effect drawing a mesh of textured vertices.
 IndexData The IndexData class manages a raw list of vertex indices, allowing direct upload to Stage3D index buffers.
 MeshEffect An effect drawing a mesh of textured, colored vertices.
 Painter A class that orchestrates rendering of all Starling display objects.
 Program A Program represents a pair of a fragment- and vertex-shader.
 RenderState The RenderState stores a combination of settings that are currently used for rendering.
 VertexData The VertexData class manages a raw list of vertex information, allowing direct upload to Stage3D vertex buffers.
 VertexDataFormat Describes the memory layout of VertexData instances, as used for every single vertex.