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fadeTo(alpha:Number) — method, class starling.animation.Tween
Animates the 'alpha' property of an object to a certain target value.
fatalError — Event, class starling.core.Starling
Dispatched when a fatal error is encountered.
FATAL_ERROR — Constant Static Property, class starling.events.Event
Event type that is dispatched by the Starling instance when it encounters a problem from which it cannot recover, e.g.
fieldOfView — Property, class starling.display.Stage
Specifies an angle (radian, between zero and PI) for the field of view.
fillQuadBatch(quadBatch:starling.display:QuadBatch, width:Number, height:Number, text:String, fontSize:Number, color:uint, hAlign:String, vAlign:String, autoScale:Boolean, kerning:Boolean, leading:Number) — method, class starling.text.BitmapFont
Draws text into a QuadBatch.
filter — Property, class starling.display.DisplayObject
The filter that is attached to the display object.
finishQuadBatch() — method, class starling.core.RenderSupport
Renders the current quad batch and resets it.
fit(rectangle:flash.geom:Rectangle, into:flash.geom:Rectangle, scaleMode:String, pixelPerfect:Boolean, resultRect:flash.geom:Rectangle) — Static Method , class starling.utils.RectangleUtil
Calculates a rectangle with the same aspect ratio as the given 'rectangle', centered within 'into'.
flatten — Event, class starling.display.Sprite
Dispatched on all children when the object is flattened.
flatten(ignoreChildOrder:Boolean) — method, class starling.display.Sprite
Optimizes the sprite for optimal rendering performance.
FLATTEN — Constant Static Property, class starling.events.Event
Event type for a display object that is being flattened.
focalLength — Property, class starling.display.Stage
The distance between the stage and the camera.
fontBold — Property, class starling.display.Button
Indicates if the font should be bold.
fontColor — Property, class starling.display.Button
The color of the font.
fontName — Property, class starling.display.Button
The name of the font displayed on the button.
fontName — Property, class starling.text.TextField
The name of the font (true type or bitmap font).
fontSize — Property, class starling.display.Button
The size of the font.
fontSize — Property, class starling.text.TextField
The size of the font.
forceTinted — Property, class starling.display.QuadBatch
If enabled, the QuadBatch will always be rendered with a tinting-enabled fragment shader and the method 'isStateChange' won't take tinting into account.
format — Property, class starling.textures.AtfData
The texture format.
format — Property, class starling.textures.ConcreteTexture
The Context3DTextureFormat of the underlying texture data.
format — Property, class starling.textures.SubTexture
The Context3DTextureFormat of the underlying texture data.
format — Property, class starling.textures.Texture
The Context3DTextureFormat of the underlying texture data.
format — Property, class starling.textures.TextureOptions
The Context3DTextureFormat of the underlying texture data.
formatString(format:String, ... rest) — Package Function, starling.utils
Formats a String in .Net-style, with curly braces ("{0}").
formatText(textField:flash.text:TextField, textFormat:flash.text:TextFormat) — method, class starling.text.TextField
This method is called immediately before the text is rendered.
fps — Property, class starling.display.MovieClip
The default number of frames per second.
FragmentFilter — class, package starling.filters
The FragmentFilter class is the base class for all filter effects in Starling.
FragmentFilter(numPasses:int, resolution:Number) — Constructor, class starling.filters.FragmentFilter
Creates a new Fragment filter with the specified number of passes and resolution.
FragmentFilterMode — class, package starling.filters
A class that provides constant values for filter modes.
frame — Property, class starling.textures.SubTexture
The texture frame if it has one (see class description), otherwise null.
frame — Property, class starling.textures.Texture
The texture frame if it has one (see class description), otherwise null.
fromAtfData(data:flash.utils:ByteArray, scale:Number, useMipMaps:Boolean, async:Function, repeat:Boolean) — Static Method , class starling.textures.Texture
Creates a texture from the compressed ATF format.
fromBitmap(bitmap:flash.display:Bitmap, generateMipMaps:Boolean, scale:Number) — Static Method , class starling.display.Image
Creates an Image with a texture that is created from a bitmap object.
fromBitmap(bitmap:flash.display:Bitmap, generateMipMaps:Boolean, optimizeForRenderToTexture:Boolean, scale:Number, format:String, repeat:Boolean) — Static Method , class starling.textures.Texture
Creates a texture object from a bitmap.
fromBitmapData(data:flash.display:BitmapData, generateMipMaps:Boolean, optimizeForRenderToTexture:Boolean, scale:Number, format:String, repeat:Boolean) — Static Method , class starling.textures.Texture
Creates a texture object from bitmap data.
fromCamera(camera:flash.media:Camera, scale:Number, onComplete:Function) — Static Method , class starling.textures.Texture
Creates a video texture from a camera.
fromColor(width:Number, height:Number, color:uint, optimizeForRenderToTexture:Boolean, scale:Number, format:String) — Static Method , class starling.textures.Texture
Creates a texture with a certain size and color.
fromData(data:Object, options:starling.textures:TextureOptions) — Static Method , class starling.textures.Texture
Creates a texture object from any of the supported data types, using the specified options.
fromEmbeddedAsset(assetClass:Class, mipMapping:Boolean, optimizeForRenderToTexture:Boolean, scale:Number, format:String, repeat:Boolean) — Static Method , class starling.textures.Texture
Creates a texture object from an embedded asset class.
fromNetStream(stream:flash.net:NetStream, scale:Number, onComplete:Function) — Static Method , class starling.textures.Texture
Creates a video texture from a NetStream.
fromTexture(texture:starling.textures:Texture, region:flash.geom:Rectangle, frame:flash.geom:Rectangle, rotated:Boolean) — Static Method , class starling.textures.Texture
Creates a texture that contains a region (in pixels) of another texture.
FUCHSIA — Constant Static Property, class starling.utils.Color
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