Classes
 ClassDescription
 EnterFrameEvent An EnterFrameEvent is triggered once per frame and is dispatched to all objects in the display tree.
 Event Event objects are passed as parameters to event listeners when an event occurs.
 EventDispatcher The EventDispatcher class is the base class for all classes that dispatch events.
 KeyboardEvent A KeyboardEvent is dispatched in response to user input through a keyboard.
 ResizeEvent A ResizeEvent is dispatched by the stage when the size of the Flash container changes.
 Touch A Touch object contains information about the presence or movement of a finger or the mouse on the screen.
 TouchData Stores the information about raw touches in a pool of object instances.
 TouchEvent A TouchEvent is triggered either by touch or mouse input.
 TouchPhase A class that provides constant values for the phases of a touch object.
 TouchProcessor The TouchProcessor is used to convert mouse and touch events of the conventional Flash stage to Starling's TouchEvents.