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vectorFromPool() — Static Method , class starling.text.BitmapCharLocation
Returns an empty Vector for "BitmapCharLocation" instances from the pool.
verbose — Property, class starling.assets.AssetManager
When activated, the class will trace information about added/enqueued assets.
verbose — Property, class starling.utils.AssetManager
When activated, the class will trace information about added/enqueued assets.
version — Static Property, class starling.utils.SystemUtil
Returns the Flash Player/AIR version string.
VERSION — Constant Static Property, class starling.core.Starling
The version of the Starling framework.
vertexBuffer — Property, class starling.rendering.Effect
The internally used vertex buffer used on rendering.
vertexBufferSize — Property, class starling.rendering.Effect
The current size of the vertex buffer (in blocks of 32 bits).
vertexData — Property, class starling.display.Mesh
The vertex data describing all vertices of the mesh.
vertexData — Property, class starling.filters.FragmentFilter
The VertexData used to process the effect.
vertexData — Property, class starling.styles.MeshStyle
Returns a reference to the vertex data of the assigned target (or null if there is no target).
VertexData — class, package starling.rendering
The VertexData class manages a raw list of vertex information, allowing direct upload to Stage3D vertex buffers.
VertexData(format:any, initialCapacity:int) — Constructor, class starling.rendering.VertexData
Creates an empty VertexData object with the given format and initial capacity.
VertexDataFormat — class, package starling.rendering
Describes the memory layout of VertexData instances, as used for every single vertex.
VertexDataFormat() — Constructor, class starling.rendering.VertexDataFormat
Don't use the constructor, but call VertexDataFormat.fromString instead.
vertexFormat — Property, class starling.display.Mesh
The format used to store the vertices.
vertexFormat — Property, class starling.rendering.Effect
The data format that this effect requires from the VertexData that it renders: "position:float2"
vertexFormat — Property, class starling.rendering.FilterEffect
The data format that this effect requires from the VertexData that it renders: "position:float2, texCoords:float2"
vertexFormat — Property, class starling.rendering.MeshEffect
The data format that this effect requires from the VertexData that it renders: "position:float2, texCoords:float2, color:bytes4"
vertexFormat — Property, class starling.styles.MeshStyle
The format used to store the vertices.
VERTEX_FORMAT — Constant Static Property, class starling.rendering.Effect
The vertex format expected by uploadVertexData: "position:float2"
VERTEX_FORMAT — Constant Static Property, class starling.rendering.FilterEffect
The vertex format expected by uploadVertexData: "position:float2, texCoords:float2"
VERTEX_FORMAT — Constant Static Property, class starling.rendering.MeshEffect
The vertex format expected by uploadVertexData: "position:float2, texCoords:float2, color:bytes4"
VERTEX_FORMAT — Constant Static Property, class starling.styles.DistanceFieldStyle
The vertex format expected by this style.
VERTEX_FORMAT — Constant Static Property, class starling.styles.MeshStyle
The vertex format expected by this style (the same as found in the MeshEffect-class).
vertexID — Property, class starling.rendering.BatchToken
The ID of the next vertex within the current MeshBatch.
vertexID — Property, class starling.utils.MeshSubset
The ID of the first vertex.
vertexSize — Property, class starling.rendering.VertexData
The size (in bytes) of each vertex.
vertexSize — Property, class starling.rendering.VertexDataFormat
The size (in bytes) of each vertex.
vertexSizeIn32Bits — Property, class starling.rendering.VertexData
The size (in 32 bit units) of each vertex.
vertexSizeIn32Bits — Property, class starling.rendering.VertexDataFormat
The size (in 32 bit units) of each vertex.
vertical — Property, class starling.utils.Padding
The sum of top and bottom padding.
VERTICAL — Constant Static Property, class starling.text.TextFieldAutoSize
The text field will grow/shrink downwards, adding line-breaks when necessary.
verticalAlign — Property, class starling.text.TextFormat
The vertical alignment of the text.
viewPort — Property, class starling.core.Starling
The viewport into which Starling contents will be rendered.
visible — Property, class starling.display.DisplayObject
The visibility of the object.
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