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OBJECT — Constant Static Property, class starling.assets.AssetType
objects — Property, class starling.animation.Juggler
The actual vector that contains all objects that are currently being animated.
offsetIndices(offset:int, indexID:int, numIndices:int) — method, class starling.rendering.IndexData
Adds an offset to all indices in the specified range.
offsetX — Property, class starling.text.BitmapFont
An offset that moves any generated text along the x-axis (in points).
offsetY — Property, class starling.text.BitmapFont
An offset that moves any generated text along the y-axis (in points).
OLIVE — Constant Static Property, class starling.utils.Color
onBeginRestore() — method, class starling.assets.AssetFactoryHelper
Textures are required to call this method when they begin their restoration process after a context loss.
onComplete — Property, class starling.animation.Tween
A function that will be called when the tween is complete.
onCompleteArgs — Property, class starling.animation.Tween
The arguments that will be passed to the 'onComplete' function.
onDrawRequired — Property, class starling.rendering.RenderState
onEndRestore() — method, class starling.assets.AssetFactoryHelper
Textures are required to call this method when they have finished their restoration process after a context loss.
onReady — Property, class starling.textures.TextureOptions
If this value is set, the texture will be loaded asynchronously (if possible).
onRepeat — Property, class starling.animation.Tween
A function that will be called each time the tween finishes one repetition (except the last, which will trigger 'onComplete').
onRepeatArgs — Property, class starling.animation.Tween
The arguments that will be passed to the 'onRepeat' function.
onRestore — Property, class starling.rendering.Effect
The function that you provide here will be called after a context loss.
onRestore — Property, class starling.textures.ConcreteTexture
The function that you provide here will be called after a context loss.
onStart — Property, class starling.animation.Tween
A function that will be called when the tween starts (after a possible delay).
onStartArgs — Property, class starling.animation.Tween
The arguments that will be passed to the 'onStart' function.
onTargetAssigned(target:starling.display:DisplayObject) — method, class starling.filters.FragmentFilter
Called when assigning a target display object.
onTargetAssigned(target:starling.display:Mesh) — method, class starling.styles.MeshStyle
Called when assigning a target mesh.
onUpdate — Property, class starling.animation.Tween
A function that will be called each time the tween is advanced.
onUpdateArgs — Property, class starling.animation.Tween
The arguments that will be passed to the 'onUpdate' function.
OPEN — Constant Static Property, class starling.events.Event
An event type to be utilized in custom events.
optimizedForRenderTexture — Property, class starling.textures.ConcreteTexture
Indicates if the base texture was optimized for being used in a render texture.
optimizeForRenderToTexture — Property, class starling.textures.TextureOptions
Indicates if the texture will be used as render target.
options — Property, class starling.text.TextField
The options that describe how the letters of a text should be assembled.
outerAlphaEnd — Property, class starling.styles.DistanceFieldStyle
The alpha value on the outer side of the outer area's gradient.
outerAlphaStart — Property, class starling.styles.DistanceFieldStyle
The alpha value on the inner side of the outer area's gradient.
outerColor — Property, class starling.styles.DistanceFieldStyle
The color with which the outer area (outline, glow, or drop shadow) will be filled.
outerThreshold — Property, class starling.styles.DistanceFieldStyle
The threshold that determines where the outer area (outline, glow, or drop shadow) ends.
OVER — Constant Static Property, class starling.display.ButtonState
The mouse hovers over the button.
overlay — Property, class starling.display.Button
The overlay sprite is displayed on top of the button contents.
overState — Property, class starling.display.Button
The texture that is displayed while mouse hovers over the button.
ownsParent — Property, class starling.textures.SubTexture
Indicates if the parent texture is disposed when this object is disposed.
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